Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
Having played a game and conquered a bunch of civs with this mod, I feel that the move speed is a bit too much. There are too many increases, it completely overshadows naval units, and with railroads late game (especially with your railroad trader mod), the movement can get extremely ridiculous.
I would suggest toning it down a bit, maybe capping it at +3, and spreading it out over time. Animal husbandry, industrialization, and advanced flight increases, maybe keep advanced power cells because everything is ridiculous late game anyway, but toss in a buff to naval units just a +1 somewhere to keep it superior.