VTOL VR

VTOL VR

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Asten Offensive
   
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Category: Campaigns
Vehicle: Any Vehicle, F-45A
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12.424 MB
10 nov, 2019 @ 2:17
17 jul, 2020 @ 14:49
6 ändringsnotiser ( visa )

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Asten Offensive

Beskrivning
5 Missions on the Asten map.

Please report any bugs.

by unigold
19 kommentarer
Omni 7 timmar sedan 
Would love to see a quick update here to enable other weapons. You're basically forced to use AGM-145s exclusively, which is boring.

Mission 5 has either been screwed up by subsequent patches or is just ridiculously overtuned in the beginning. By the time you get off the deck the two interceptors are about 12 miles away and will immediately launch on you. It makes no sense that they'd get that close without any response from the carrier group, and you end up having to restart until you get lucky and they shoot someone other than you.
76561198035856421 2 sep, 2022 @ 8:29 
why is nobody talking about the a10 x wing
马车王 28 feb, 2022 @ 5:06 
Really fun, THX!
Kark Klent 8 feb, 2022 @ 13:15 
On mission four I believe that there are only 32 ground targets not 33.
Thenlar 6 aug, 2021 @ 0:39 
The mission briefings are meme-y, a little cringey, and in desperate need of a spellcheck pass. The missions themselves are really fun strike missions, though.
Krystalmyth 27 jul, 2021 @ 6:50 
There's a unique feeling to getting revenge on an enemy, and on your way back, having them kick your ass the moment you think yourself victorious. It stings, and I think it gives drama to the campaign. I suggest adding some dumb fighters during the mission to exhaust air-to-air armament for the encounter if you go this route. c:
Krystalmyth 27 jul, 2021 @ 6:47 
Sadly, now that I know the mission, I find it difficult to have this scenario happen again. It was rough, to be sure, but memorable, and because it was just a serendipity of time, and based on my choices in that run (like burning everywhere), there's no guarantee those fighters will encounter us, in such a situation in which I do things even close to proper.

My suggestion? Have them SILENTLY appear once we're RTB on a trigger. So that we can either make a break for it, or fight our way out. If someone doesn't notice them appear, they'll come in from behind and they WILL catch up, the way you set them up.

If the player sends their wing to RTB, or to disengage, they will also not be caught unaware, so there is counterplay and it won't screw them over. Unless they were careless, like me, and that turned out to be a memorable experience. While I feel the successful run is, kind of basic in comparison.
Krystalmyth 27 jul, 2021 @ 6:46 
Excellent campaign. I actually have a suggestion.
I had a really unique experience in this campaign on the second mission. I had spent far too much time on the island, and my wingmen went bingo fuel, winchester. I had Two sidewinders, guns and barely enough fuel to get home but more than them. So here we are, now just reaching the water, with 56nm to the carrier.

Suddenly three fighters had caught up to us, and it was me against the three.

Really smart fighters, I could down two, but the third always got me. Trying to fight them always had one peeling off and going for my wingmen. Eventually I would try to make a break for it, and lure them. I had quite the afternoon trying to kill these guys.

Mero 31 okt, 2020 @ 6:34 
Just completed this campaign. Took some time and persistence, but it was fun. Thanks.
unigold  [skapare] 8 jul, 2020 @ 16:06 
Allowed all weapons again