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ie, dead hard for david, borrowed time for bill, DS for laurie, adrenaline for meg, etc.
This would stop the current "meta" of perks which is goddamn boring.
it basically works into your suggestion, too. But I doubt either of our suggestions will get any consideration from the devs :(
Don't hate on me for this unpopular opinion, but perhaps an effect could be given to killers for Prestige as well, even if it is just decreased power use time, extra traps for Trapper, Hag and Demogorgon, and decreased reload at lockers for Huntress. not sure about Myers... Maybe increased movement in tier one, and reduced terror radius in tier 2/3? Nothing to increse his stalk speed, god forbid. Maybe for ghostface, an increase in time to Reveal, and a decreased reveal radius. just a thought. Maybe increase Nurse move speed, at least to 100%. But that's just my opinion.
Just because i want a game where its harder for survivors than it is killer, does not make me a "killer main"
@Papa Swampass, exactly! I have P3 David King only, all other survivors/killers are Level 40 (for teachable [including DLC's]), and I see no reason playing any other survivor, because David has all perks on Level 3. Eventually dailies, but thats 1 game out of 100. While playing killer, I always have different vibe from different killers, because they REALLY ARE different, due to unique powers.
@forestre, Laurie idea is actually great, but then again, idk how can that be considered as any kind of a boost for her. About David, that would be insane and way too over-powered.
But I think than Laurie needs increased obsession chance. And David needs "When you are protecting survivours while injured, you take no damage."