Arma 3
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ArmaZeusCache
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Data Type: Mod
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1.967 MB
2019년 11월 7일 오전 10시 44분
2020년 9월 16일 오전 3시 53분
업데이트 노트 17개 (보기)

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ArmaZeusCache

설명
This mod was integrated into Arma itself with the 2.00 Performance/Profiling branch and is now OBSOLETE.


This mod does what it says, it caches some data that Zeus usually has to reload everytime you open the interface.

In short it fixes the freeze when opening the Zeus interface with many mods loaded.

Limitations:
This might seem magic to you, and it kinda is but it also has some downsides:
  • Only works with BattlEye disabled (This mod simply cannot possibly ever work with BattlEye unless you want to get game-banned permanently. So please stop asking me about BE compatibility.)
  • Disables Zeus pricing system (all units cost 0)
  • Makes all units/vehicles/items from all loaded mods available, activatedAddons in mission.sqm or addCuratorAddons are all irrelevant, you cannot hide things.

But because you cannot hide things, I instead also optimized the Zeus search. See video above for a comparison.

Multiplayer notes:
This mod is clientside only. Only Zeus users need to load this.

FAQ:
Q1. Can you make a BE compatible version?
A1. No its not possible to make a BE compatible version.

Q2. Can you get the mod whitelisted by BattlEye?
A2. I can. But it will just cause BE to gameban you for hacking. Whitelisting just allows the dll/mod to be loaded, if the mod does "bad" stuff, it'll still ban you for it.

Q3. Can you make a 32bit version?
A3. No, that would be a waste of time as barely anyone is on 32bit anymore, just use 64bit.

Q4. Does this work with ZEN/Ares/Achilles?
A4. Yes.

License:
This mod is licensed under CC-BY-NC-ND[creativecommons.org].
Meaning you cannot reupload it to the workshop, cannot share it without giving credit (not removing my name from the pbo is enough), and cannot sell it. In short, keep your filthy hands off of my stuff.

Credits:
Thanks to TehFocus for the Mod Icon/Thumbnail.
Thanks to Leopard20 for helping with getting a actually readable description here :D

Support:
If you want to support me, I have a patreon: https://www.patreon.com/dedmen
Every dollar makes me happy and proud of my work.

Also it would make me happy if you could rate my mod. 5 starts would look soooo sweet :3
댓글 349
Corporal Ray Person 2024년 8월 30일 오후 10시 54분 
This is real, suffering from this now
Rosbif 2024년 6월 21일 오전 9시 58분 
Noticed recent problems too. Small mod collection still having laughably bad performance (32gb ram, Ryzen 5800x).

This is a years old problem and they still didn't fix it.
BlackFalco 2023년 10월 28일 오후 2시 55분 
Hey Ded! Is there any work around for Zeus loading on opening now? Default Arma "Patch" did not solve the problem...
Marki 2023년 4월 27일 오전 4시 38분 
I am having issue opening it not only the first time, but all the time. I do have like 60 mods. But Zeus Cache actually used to work. Default Arma thingy doesnt
BlackFalco 2023년 4월 26일 오후 12시 13분 
Anyone else still havin Zeus takin' too much to open at first time with 100+ mods loaded?
Marki 2022년 12월 20일 오후 1시 48분 
The author says this mod is obsolete, but I still take shit load of time to get in Zeus
Ģ◊иℤ◊⚡ℤ∀муpΛй 2022년 8월 17일 오전 10시 19분 
I wish there would be a cache for VirtualArsenal, i have to load it again every single time i want to change my loadout.
Lufian 2022년 8월 5일 오전 6시 38분 
"This mod was integrated into Arma itself with the 2.00 Performance/Profiling branch and is now OBSOLETE."
Richard 2022년 8월 4일 오후 3시 51분 
The launcher says this mod is corrupt and unplayable because it doesn't contain EPO/PBOs - I tried deleting the folder and resubscribing but got the same result. Ideas?

- Having the same issue
Mata Mantitties 2022년 7월 26일 오전 5시 37분 
Yeah I'm having similar problems here. It used to work until recent, and now myself and all others connected to my mission (I host and zeus) have huge lag spikes when going in and out of zeus.