Space Engineers
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RelativeSpectator
   
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Type: Mod
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18 окт. 2019 в 11:18
2 ноем. 2019 в 19:10
4 бележки за промени ( преглед )

Абониране, за да се свали
RelativeSpectator

Описание
Its like Relative Dampening, but for the spectator camera

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USAGE
- While in Spectator camera, aim at a grid and press T to lock on
- Press T again to unlock (aim at the ground / sky etc)
21 коментара
andersenman 9 авг. в 3:26 
> Ghost Rider "Vanila doesn't have it this will change the spectator speed as the ship does where as the vannila one doesn't"
Except yes, that's what it does. It even says Spectating <grid name> when it's active.
Again, Numpad+Multiply. What you meant is Shift+MMB which "copies" the target's current direction and speed to the spectator camera but doesn't also keep them in sync. Try having your facts straight before engaging in an argument. Or, if you can't do that, try a platform where facts don't matter. Like reddit or something.
-ˋˏ Ghost Rider ˎˊ- 6 авг. в 21:37 
Vanila doesn't have it this will change the spectator speed as the ship does where as the vannila one doesn't
andersenman 6 авг. в 5:39 
Surpise, vanilla SE already has this. It's Numpad+Multiply. Naturally, Keen being Keen, the geniuses at Carrot Palace didn't see fit to expose this in the settings or at least document it anywhere.
!Master_Conquest! 8 юли 2021 в 14:28 
>YES< it does.
Puccilillo 25 ноем. 2019 в 16:40 
@Mentor_N7 Ever tried to Ctrl + Scroll while in spectator cam? It slows the rotation speed of the camera as Shift + Scroll does for movement.
DeAnti 12 ноем. 2019 в 15:45 
thank you
Mentor_N7 8 ноем. 2019 в 14:22 
Klime, one more idea - Depth of field controls. This will make SE more cinematic ))
John Bee 23 окт. 2019 в 13:22 
Yes but klime's will be better obviously
yellow51 23 окт. 2019 в 13:13 
I've already got a smooth camera working.