Space Engineers

Space Engineers

145 betyg
TWBF-01 Armadillo Battle Crawler
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
Type: Blueprint
Mod category: Exploration
Filstorlek
Lades upp
Uppdaterades
8.819 MB
16 okt, 2019 @ 11:22
9 nov, 2019 @ 5:43
8 ändringsnotiser ( visa )
Du behöver DLC för att kunna använda denna artikel.

Abonnera för att ladda ner
TWBF-01 Armadillo Battle Crawler

I 1 samling av Const
Consty & Carlos Design Bureau
50 artiklar
Beskrivning
The Armadillo was designed to be a mobile fortress able to defend an area for decent periods of time. It can store a multitude of combat vehicles in its decently sized garage for additional protection and deployment. Its main guns can deal heavy damage to other large craft remarkably well. Also armed with multiple quad 35mm mounts to deal with smaller targets. If an aircraft manages to get in range, the twin 30mm gatling AA turret can make quick work if it.

Please like, comment, and subscribe, really helps me out! thanks!

Armament:
2x Twin 203mm Turrets
4x Quad 35mm Turrets
1x 30mm Gatling AA Turret

Utilizes custom built suspensions using wheel suspension blocks to simulate torsion bars
Has a lift for vehicle access to the garage


Vehicles used in Thumbnail:
TAF-03 Ronin Light Support Gunship
Humvee with GPK Turret
TWA-04 Hussar Main Battle Tank


NOTES:
Ideally, voxel damage should be turned off. It can still go with it turned on, but reckless driving can make spontaneous potholes if you're not careful.
Weapons are not balanced toward vanilla use, it will not deal well against vanilla weaponry.
best combat use is pitting it against similarly armed opponents (AWG guns)
52 kommentarer
DarthK3v 23 apr, 2020 @ 2:37 
This thing is giving me Deserts of Kharak vibes. I like it.
Owralekai 14 mar, 2020 @ 7:21 
What would be the best way to go about manually building this in survival? I want to use it on a server but I'm not sure how I'd be able to because of the multigrid design
venomwolf84 17 nov, 2019 @ 17:49 
@const how did you get the wheels to work? im trying to recreate that system and failing miserebly
Draconis 8 nov, 2019 @ 20:34 
you need scripts on or you won't be turning ever
SSFTheGamer (DK) 7 nov, 2019 @ 23:46 
im still trying to turn this. is there a special way of doing that?
shadow onion 29 okt, 2019 @ 7:20 
i thought the wheels could only be controlled on the same grid.
Shawn 27 okt, 2019 @ 20:25 
@const yeah using this in survival, lmao.

no worries, that deck on the aircraft carrier will be the perfect landing spot for my planes. >:)
Const  [skapare] 27 okt, 2019 @ 20:15 
@Kylethe_xpgamer
np, thanks for bringing it to my attention

@[AN] Shawn(DND)
survival?
slap a piston or two on the underside, and a landing gear on it, lift, then replace as necessary i guess
creative?
bring that thing to space


as for arrestors, yeah, i've experimented with hinge cables, landing gears, connectors, and other horrid devices. I may just have it be a VSTOL carrier
Karl 27 okt, 2019 @ 18:02 
thanks @Const the aa gun being ai makes sense
Shawn 27 okt, 2019 @ 15:12 
side note, whats the best way to replace wheels?