Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

263 คะแนน
Hegemonia: Large Empires Mod 4TPY
   
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ชื่นชอบ
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แท็ก:  mod, Campaign
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โพสต์
อัปเดต
6.027 MB
24 ต.ค. 2013 @ 4: 43pm
25 มี.ค. 2019 @ 6: 48pm
37 หมายเหตุการเปลี่ยนแปลง ( ดู )

สมัครสมาชิกเพื่อดาวน์โหลด
Hegemonia: Large Empires Mod 4TPY

อยู่ใน 1 ชุดสะสม โดย Dresden
Dresden's Rome 2 Total War Mods
30 รายการ
คำอธิบาย
This mod expands the regions of the major powers at the start of the game. New campaign required.

Qart-Hadašt - Carthage now has the starting regions of Libya and Nova Carthago.
Res Pvblica Romana - Rome now has the starting regions of the Etruscans.
Seleúkeia - The Seleucid Empire now has the starting regions of all of its initial satrapies.
Ptolemaïk? Basileía - Ptolemaic Egypt now has the starting regions of Cyprus and Cyrenaica.

1. Hidden income bonus for minor factions removed, small AI factions only field 2 armies
2. The 4 large empires start with more armies and more money.
3. Increased aggressiveness of various factions, especially the large empires.
4. Improved diplomacy between Carthage and Spain/Africa.
5. Increased military spending and build priority for the AI.
6. Parthia slightly expanded.


Not compatible with other startpos mods like Turn per Year mods, All Factions Playable mods or large overhauls like DeI or Radious.

Custom Mods, Previews & Feedback:[www.patreon.com]
กระดานสนทนายอดนิยม ดูทั้งหมด (1)
0
17 ก.พ. 2015 @ 10: 21am
no me funciona el mod
mglemuel
384 ความเห็น
DDR 72m 27 ม.ค. @ 8: 19am 
Thanks Dresden I enjoyed playing as the Seleucid this time round more as you control the land and not the client states still a little rough earlier game as everyone wants your land but other than that a good mod
Eric Ciaramella 25 ส.ค. 2024 @ 2: 37pm 
Any plans to make a version of this mod that is compatible with DEI?
上岸撒尿的鱼 19 เม.ย. 2024 @ 8: 28pm 
666
Mortarch Of Blood 14 ก.พ. 2024 @ 9: 44am 
Could you possibly create an all playable factions and 4 turns per year version of this mod at all? I know its a lot of work but would help us enjoy the game so much more!

No problems if not, just thought I'd try. :)
Majpalmer 1 ก.ค. 2023 @ 1: 03pm 
I discovered this compilation yesterday and tried it out. I loaded it and saved it alone. Then I modded it for 41 units and reloaded it, along with an assortment of mods that I like. I have some units of different strengths wandering around, but that's not a huge deal.

I was attracted for 3 reasons. 1) I know the name from DEI. 2) I hate it when, in DEI recently, as I spar with Carthage , 3.5 stacks of Editani cross the Alps and invade Italy. 3) I like the idea that the major players won't get wiped out early.

I wonder why 2 and 3 as concepts haven't been worked into DEI?

Thanks for your work!
Hugh Mungus 17 ก.ย. 2022 @ 5: 49am 
is there anyway to make this mod workable with the 4TPY research/building times mod? would love a slow burn campaign with this mod
oujosh29 15 เม.ย. 2022 @ 10: 14pm 
As of April 16, 2022, this mod still works. It's a great mod, but the aggressiveness seems to have been lowered for the factions, not increased. Most factions, especially the smaller ones, just stand around.
MANWHATADONGA 4 ม.ค. 2021 @ 9: 06pm 
Tried this mod when get to the faction pick its blank no other mods on patch 18.
Oatman 10 ก.ค. 2020 @ 7: 07pm 
Fear not for I am an idiot. This mod does work properly. Make sure this mod is near the top of your load order and you are not running any mods that affect a faction's income, diplomacy, or starting position.
Oatman 10 ก.ค. 2020 @ 6: 59pm 
For some reason, this mod is not working. I have no other mods enabled that affect the startpos or tpy and it's running at 1TPY and the map looks to be vanilla. The Grand Campaign faction maps did reflect your mod changes, but the game did not.