Portal 2

Portal 2

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Out Of Reach 2 - Destruction
   
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9.182 MB
22. okt. 2013 kl. 19.16
24. okt. 2013 kl. 16.22
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Out Of Reach 2 - Destruction

Beskrivelse
A remake of one of my older maps in destroyed / overgrown style. You can play the original chamber here

http://steamproxy.net/sharedfiles/filedetails/?id=80484801
10 kommentarer
commander2005 28. okt. 2013 kl. 12.13 
Thanks very much!!
Mike Oxlong  [skaper] 28. okt. 2013 kl. 11.52 
commander2005 28. okt. 2013 kl. 11.50 
super cool, your map :)
How do you make green water?
Mike Oxlong  [skaper] 24. okt. 2013 kl. 16.23 
I think I figured out what you did actually. I can't really prevent the bypass of the light bridge without fundamentally altering the design of the puzzle but I edited it a bit so you will at least have to grab both cubes before the next part unlocks, which means you should now have to collect the cube behind the goo and put it in the catcher.

As for the texturing error I forgot to update one of my instances, that should actually be fixed now this time
Mike Oxlong  [skaper] 24. okt. 2013 kl. 15.53 
I probably missed the re-texturing of the stairs, I will look into that. As for the light bridge, how did you bypass it?

As for the gun, that was intentional. Initially for some reason the gun wouldn't load while I was developing the map so I placed one on the table but once I realised it was just an old instance that was broken I managed to fix the problem with the gun, but I left the other one on the table just for the sake of decoration. There's no particular reason for using the PoTATOS gun though, I just find it funny :-)
Portalator 23. okt. 2013 kl. 19.18 
I had the same problem with the elevator doors the first time, but everything worked fine on the second try. Saw the glaring white, but other than that no real problems. Fun level!
FlyingMWalrus 23. okt. 2013 kl. 12.57 
Interesting map--some of the "mini puzzles" are quite novel and enjoyable! Definitely worth playing.

The map still has a few issues. 1) I started the level with a "potatos gun", but there seemed to be a gun on the table (which I'm guessing I was supposed to use). 2) I solved the puzzle without activating the light bridge -- I'm pretty sure that's not supposed to be possible. 3) The "go back" stairs from the final section are showing that all-white texture again.
Mike Oxlong  [skaper] 23. okt. 2013 kl. 7.06 
Never mind, I figured out what was causing the problems and fixed them, thanks
Mike Oxlong  [skaper] 23. okt. 2013 kl. 4.52 
Could you screenshot the area of missing textures? They usually glow a checkerboard purple, I suspect the problem is actually to do with cubemaps.
FlyingMWalrus 23. okt. 2013 kl. 0.12 
This map's not working for me. Has missing textures, generating a glarring white, and no portal gun (which may be intensional). I also had the elevator doors fail to open the first time I loaded the level.