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I'm assuming this is unintentional, i just thought i'd bring it up in case this is a bug but basically everything else about her is perfect! :D Great job!
Edit: i noticed up air also doesn't have a hit sound.
I'll maybe make small balances changes if they're requested but don't expect any big changes anytime soon, I've gotten tired of small fixes and am working on a new character. So look forward to that instead!
although the jab combo being able to kill someone off the side at a tiny bit over 40% when near ledge is a bit OP imo
Basic changelog:
-up-b better
-Specials use differing amounts of meter now, and specials that didn't change with meter are fixed
-Down-B noticeably better because of this
-F-special connects better (in my experience), has slightly toned down KB when a stray hit connects (as a circumstance of connecting better)
-Resized to better fit in with the other RCG characters
In case anyone's wondering, I don't have any plans to do Kunio as of now, but if people really want me to I will.
If the developers of the other RCG characters want to steal the meter I stole they're welcome to do so! I'm also down to collab.
Aseprite was used for making the outline, It's a great cheap program that's great for Rivals Modding.
Expect colors and sounds in the near future! (As well as more charcaters :0)
I might suggest upping her up special height when you don't have enough charge, I feel it's a bit low. Also the down special doesn't seem to change when you have enough meter.