Rivals of Aether

Rivals of Aether

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Mario & Luigi
3
3
   
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18.751 MB
2019年9月28日 19時40分
2020年3月8日 21時51分
19 項目の変更履歴 ( 表示 )

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Mario & Luigi

Kobazco 作成の 2 件のコレクション
Kobazco's Rivals of Aether mods
7 アイテム
Mario & Luigi Series
3 アイテム
解説
The Mario Brothers from the Mario & Luigi series jump into Rivals of Aether... Together!

THIS IS A 2 IN 1/DUO CHARACTER, THINK ZELDA AND SHEIK.

Please read the steam mod description, there is a lot of useful info regarding the character.

Mario and Luigi can be freely swapped out through the use of down b. However, you will be forced to swap if you are on the ground and the respective Bro's meter goes up. For an example as how the meter works, while your active Bro is Luigi, Luigi's meter will go down while Mario's goes up. If Luigi's meter runs out, you're forced to swap. You lose a very small amount of meter when dieing and can gain meter by performing timed hits.

The following moves are timed hits:
Fstrong
Ustrong
Fair
Neutral B
Dair

Timed hits work the following way, you must input A or B (depending on the Bro, A for Mario, and B for Luigi) on the few frames before the hitbox becomes active. The one exception is dair, in which after the first bounce Luigi must perform down airs as usual.

DISCLAIMER:
This mod took a hell of a lot of work, and has a lot of spaghetti code. There shouldn't be any glaring bugs leftover, but PLEASE report any.

TODO/KNOWN ISSUES:
AI does not work with the bros, a bit complicated there don't you think?

Sprite Rip Credits:
Nintendo
Dimentio44
srb2x
Mageker
jdaster64
Neslug
Crazy Koopa
人気スレッド 全て表示 (5)
18
7月25日 8時54分
ピン留め: Bug Report
Kobazco
7
2022年7月17日 20時18分
ピン留め: Balance Suggestion
Kobazco
2
2020年12月11日 14時33分
The Door Icon Next to the Damage Percent..
Rda
75 件のコメント
doogle 2023年11月1日 10時11分 
Now we just need a stage that makes a battle into an RPG battle
AlexEspeon 2023年8月25日 10時10分 
Luigi and Red Luigi? That's awesome.
crismrhach 2023年2月5日 11時34分 
it turned into new item
GlitchSans240 2023年1月28日 20時11分 
@villenera80 try holding the move a little longer, it's all about timing the release as soon as the move hits maximum charge, just like the source material's Action Commands. (Think the Paper Mario series, its attacks have the same basic concept.) I hope this helps! :resmile:
GlitchSans240 2023年1月28日 20時05分 
Zelda & Sheik are now separate characters in SSB4 & SSBU, so I'd recommend changing "Zelda and Sheik" in the description to "Pyra and Mythra", as you can use Down Special to switch between the two characters in Super Smash Bros. Ultimate, as you could with Zelda & Sheik in Melee/Brawl.
Jules the Demon 2022年11月6日 21時51分 
How do you jump on your opponent's head? It doesn't seem to work.
Beta Cuck 2022年4月24日 23時33分 
Down air seems very fucky, it seems to work nearly at random
villenera80 2022年2月18日 6時27分 
how to get better for hammer its just says ok
wincest lover 2022年1月27日 15時00分 
based
Leva the Star #SaveTF2 2021年12月30日 13時01分 
AND YOU CALL IT A CHARACTER!? IT'S A two character!:steamthis: