Crying Suns

Crying Suns

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Encounters Guides (WORK IN PROGRESS)
By Psiclone
This is a list of encounters and their outcomes that I am compiling as I play through the game. This list is a work in progress.
   
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Introduction
WIP

This guide is a general summarized list of encounters and their possible outcomes. This guide is extremely incomplete and will be updated as I discover new encounters. If any of the encounters are listed in the incorrect sections please let me know. If you would like to contribute feel free to reply to this guide.

Note: You can close the game during an encounter even up the point where it shows your reward and you will start the encounter from the beginning. [50/50] Encounters will always have the same result even when save scumming.

WIP
Generic Encounters
This section includes encounters found in all chapters of the game.
I'll be moving encounters from their specific chapters here when I find they have been duplicated in other chapters.

Telos shipping crate.
  • Investigate: Scrap: +53
  • Continue on: Nothing
Too many babies.
  • Engineering: NEO-N: +3
  • Fix using scrap [50/50]:
    • Success: Scrap -21: NEO-N: +3
    • Fail: Scrap: -21
  • Continue on: Nothing
Scrapper ship in minefield.
  • Recover scrap [50/50]:
    • Success: Scrap: +51
    • Fail: Damage random squadron
  • Continue on: Nothing

Trash worm on trash planet.
  • Make contact:
    • Send 4 commandos: Scrap: +51
    • Demolitions: Scrap: +30, Squadron: +1
    • Fight: Scrap: +58, Squadron: +1
  • Continue on: Nothing


Church donation.
  • Donate Scrap: -12: Nothing
  • Don't donate [50/50]:
    • Succeed: Scrap: +26
    • Fail: Fight
  • Persuasion: Nothing

Church ship hiding in asteroids.
  • Attack [50/50]:
    • Success: Fight
    • Fail: Hull: -1
  • Demolitions: Fight. Church ship has damaged systems
  • Continue on: Nothing


Civil war.
  • Sharp Senses: Suggests you help neither
  • Help the Asanam: Commandos: -2
  • Help the Bashery: Commandos: -2
  • Continue On: Nothing

Civilian Ship: Looking for a new home.
  • NEO-N: -1: Weapon
  • Continue on: Nothing

R and D want scrap to build a weapon.
  • Scrap: -47: Weapon
  • Decline: Nothing

Worshipping the sun.
  • Arrest them: Scrap +51
  • Continue on: Nothing
Chapter I Encounters
This section includes encounters found only in Chapter I


Damaged Scrapper battleship with slaves.
  • Continue on: Nothing
  • Attempt a covert mission to rescue the slaves [50/50]:
    • Succeed: Commandos: +4
    • Fail: Commandos: -4
  • Persuasion: Commandos: +4
  • 21 Scrap: Commandos: +4

Civilian ship: Scrambled message.
  • Investigate with 4 commandos: Commandos: -4
  • Continue on: Nothing

Buy pirate treasure map.
  • Scrap: -24 [50/50]:
    • Succeed: You get a quest but the quest is a trap
    • Fail: Nothing happens
  • Continue On: Nothing

Landed on planet looking for supplies.
  • Use scanner to find ship:
    • NEO-N: -1: Weapon
    • Sharp senses: Officer says it's a trap
  • Continue on: Nothing

Women with combat experience asking to join your crew.
  • Accept: Commandos: +8
  • Decline: Nothing

Morry Marmwim population is out of control.
  • Erudition: NEO-N: +3
  • Scrap: -11: Refuses
  • Continue On: Nothing

Civilian Ship: Prisoners.
  • NEO-N: -2: Weapon
  • Don't do the deal: Nothing
  • Arrest them: Nothing

Pirate says he's going to end you.
  • Make a deal:
    • NEO-N: -1: Nothing
    • Decline: Fight
  • Offer the pirate to surrender: Scrap: +50

Neuro commando training program.
  • Accept [50/50]:
    • Succeed: Commandos +4
    • Fail: Scrap:-29
  • Decline: Nothing
Chaper II Encounters
Take our scrap!
  • Accept: Scrap: +54
  • Refuse: Nothing

Kosh virus
  • Reboot system [50/50]:
    • Success: Fight
    • Fail: Fight with critical effects
  • Hacking: Fight
  • Battle: Fight with critical effects

Planet of believers.
  • Take their NEO-N and Scrap: Get NEO-N and Scrap
  • Don't take their NEO-N and Scrap: Nothing

Auto farms.
  • Encourage them to farm: Nothing
  • NEO-N: -2: Nothing
  • Continue on: Nothing
Chapter III Encounters
Chapter IV Encounters
Chapter V Encounters
Expeditions
Battleship Wreckage
Scrap

Planetary Defense Platform
Weapon

Ejected Cryo Pod
Officer

Abandoned Autofactory
Scrap

Secret Military Base
Squadron
9 Comments
delraith 14 Dec, 2020 @ 8:00pm 
I just did Neuro Commando Training Program. In sector 2, and got a result with -23 scrap and +9 commandos
Chiyλn 12 Feb, 2020 @ 6:35am 
although treasure map is a trap,you can get something too. i defeat a enemy, get a weapon and scarp
RexNatura 19 Jan, 2020 @ 11:13am 
@ Dr Albert Schweitzer- There's actually quite a few encounters. I've noticed several- on my first runthrough- in the first sector alone that varied from this.
Remove skull merchant 31 Dec, 2019 @ 11:10am 
Variety of encounters is so limited you'll learn them all anyway, No real need for this guide, just be wary.
Devine 12 Oct, 2019 @ 5:30pm 
@Fallen_J4cko I tested 1 positive (cryo pod) and 2 negative events and they seem to be completely random. The negative events always have 3 skill checks, so you can only defeat them with the unlockable officers and the ones with an additional skill and you gotta get lucky to have the right skills.
Jack.Burton 10 Oct, 2019 @ 4:48pm 
neato! thanks.
J4cko 4 Oct, 2019 @ 4:50am 
As for expeditions - do they have prefixed skills for success? If so please add them :)
Jean-Chibrite Rogneux 23 Sep, 2019 @ 4:53pm 
good idea
EricHaas 23 Sep, 2019 @ 2:11pm 
kosh virus hacking is the same as a success