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Also your pricing calculations are off. For example the 90 scrap for 25% evasion.
Getting an extra 10% evasion is free if you run into a ship that can't hurt yours because you can train your pilot and engineer to gold level. As for the reactor - you can play with power allocation to make up for a shortfall.
This guide is based on my experience after 500 hours or so, and it was very likely for me to have 25% evasion, level 2 doors and shields on my ship with nearly 100% hull on almost every run with most of the ships. Just read the Ship's log for sector 1 in this guide - it shows how I manage to achieve this.
How is this even close to possible ?
Evasion to 25% will cost like 90 spacebucks , shields up once 50 , doors to 2 .. 35 more . Then 65 for the reactor to run either or on the shields/evasion... Thats like 240 scrap through sector 1 .... How is that possible ?