Arma 3
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[discontinued] Antistasi - Livonia - Community Version
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop, Persistent
Scenario Type: Air, Infantry, Vehicles, Water
Scenario Map: Livonia
Tags: Tag Review
Dateigröße
Veröffentlicht
Aktualisiert
8.420 MB
31. Aug. 2019 um 2:40
18. Sep. 2022 um 7:00
15 Änderungshinweise (anzeigen)
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[discontinued] Antistasi - Livonia - Community Version

Beschreibung
DISCLAIMER - THIS MISSION IS DISCONTINUED - CHANGE OVER TO THE ANTISTASI MOD

We finally have published the Antistasi Mod!
The Antistasi Mod is fully backwards compatible, offers the ability to have multiple campaigns, a faction selector, new maps and new compatible mods like CUP and Unsung.
Check out the Antistasi Mod, subscribe to it and enjoy!!




This mod is based on Barbolanis Antistasi version 1.4.0.1 and was further developed and improved by the Dev Team of the Official Antistasi Community

Features:

- Playable in MP and persistent open server MP.
- Capture an island in a war against either one or two enemies at the same time, which might even fight each other.
- Dynamic agression system which is changing enemy reactions based on your actions. The system is influenced by basically everything you do like kills, completing missions, taking flags and even shooting civilians and POWs. So take care regarding what you do and who you kill!
- Persistant war in all aspects, destruction stays the same way as well as your vehicles and garrisons.
- Compatible with not only the original Arma 3 maps but also others from the steam workshop like Anizay and Chernarus. More to follow!
- Advanced AI system, the enemy and your friends will heal wounded or downed units, cover themselves and use multiple other tactics to win against their foes.
- Currently 15 different side missions: Assassination, Logistics, Destroy Assets, Rescue POWS, Conquer Missions with a wide variety for each type.
- Possibility of Undercovered approaches - utilize that to position yourself for the perfect attack.
- Persistent Stat Save System: You won't lose game or server progress upon a game update.
- Enhanced AI Squadmate control.
- AI friendlies and enemy can drag/carry and heal injured soldiers, not working with ACE3 mod.
- AI Garrisons that use static weapon you add.
- Supports up to 3 Headless Clients.
- Integrated Mods: TFAR, ACRE, RHS: AFRF, USAF and GREF, 3CB, GRAD Trenches, ACE or, to keep the unique features of AI that would be disabled with ACE medical system: ACE no medical. None of them mandatory.


If you enjoyed, please vote this mission. The more players, the more ideas to share and develop, less bugs etc.

Official Website: https://antistasi.de/
Official Discord: https://discord.gg/TYDwCRKnKX
Official Twitter: https://twitter.com/AntistasiO
Official GitHub: https://github.com/official-antistasi-community/A3-Antistasi/releases/latest

Please feel free to join our community, report bugs, ask questions or just join us on our server!

Thank you Barbolani for creating the wonderful mission this is based on!

Also a big THANK YOU to all the guys of the Dev-Team!
Including but not limited to Bob Murphy, Cipher, Digital, Doommetal, Frostsbite, GodlikeHobbit, Håkon, John Jordan, Launchman, Lazejun, Meerkat, Mocksybren, Poweredbypot, Sebastian, Spoffy, Tad/Toakan and Wurzel0701.
Another big THANK YOU to all the testers within our community as well as the Cinder Community for helping us out by testing work in progress!

We also would like to thank our partner Armahosts[www.armahosts.com] for the nice servers we have and especially for the awesome support we get. Thank you!
155 Kommentare
Vlash 19. Sep. 2022 um 11:43 
@Eagle, at the moment it's done via editing missions files, specifically selector.sqf inside templates folder.

In-game faction selector is in the works
Very Scary 7. Juni 2022 um 8:54 
Will you do it on the Gabreta map?
Add the ability to customize ammunition for bots, like Socratasa
Bob Murphy  [Autor] 6. Juni 2022 um 14:02 
No
Robert Mcfry 6. Juni 2022 um 12:17 
Any Aliens in this one?
J-K-P 5. Juni 2022 um 8:11 
Ok thanks
Vlash 5. Juni 2022 um 6:28 
@Very Scary, yes. Whenever you see the Attack task come up there is a chance for them to attack any outpost, seaport or air base. It can be very random though as to what they decide to attack as they can also directly go for towns.

@J-K-P, This is not a singleplayer scenario. It can only be played multiplayer, either on a dedicated server or you can also go to host a server and run a LAN server to play it. Make sure to look at the parameters menu found during role selection and also to choose the default commander slot to gain both medic and engineer traits
J-K-P 5. Juni 2022 um 4:48 
I can´t find the scenario in the menu, but I have subscribed the mod... Have I done something wrong?
Very Scary 5. Juni 2022 um 1:13 
Can Blues or Reds take back the Air Base from the player? Under what conditions?
Wish they would take over
[Meerkat] 24. Mai 2022 um 9:05 
@Very Scary

Indeed, the only plane assigned to the rebel faction is the AN-2. A venerable plane, I might add.
For one, it makes sense as they were mass-produced and are incredibly easy to fly (They were designed with uneducated farmers in mind) therefore making it an obvious choice for a rebel faction to come into ownership of, rather than a purpose-built military option.
It also functions as a balancing point as occasionally something can happen which leads to the plane being on the ground in a usable condition. As such it makes sense to give a "weaker" aircraft rather than something like a jet.
Very Scary 24. Mai 2022 um 8:52 
NAPA has only AN-2 or other aircraft option?