Slay the Spire

Slay the Spire

219 valoraciones
The Forsaken
   
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Language : English
Etiquetas: Chinese
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Publicado el
Actualizado el
27.441 MB
21 AGO 2019 a las 2:32 p. m.
30 SEP 2020 a las 9:54 a. m.
15 notas sobre cambios ( ver )

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The Forsaken

Descripción
Adds an outcast cleric on a mission to fight off the corruption of the Spire. Designed to be similar to the base game characters, The Forsaken aims to power himself up while weakening enemies.
-Features:
Unplayed mechanic - Leave a card in your hand to activate bonus effects.
75 custom cards.
10 new relics.

New Update with reworked cards, more card art, and a custom final boss scene.

Chinese Translation courtesy of CaptainSnafu
Discusiones populares Ver todo (2)
1
3 AGO a las 10:09 p. m.
Crash, and this wasn't even a Forsaken run
AvangionQ
1
22 MAY 2020 a las 7:38 a. m.
No EXP gained
Lyre
90 comentarios
Jackie Knoff 17 MAY a las 6:25 p. m. 
There are a lot of really cool ideas here but card duplication is a very dangerous thing to play with. I ended up getting an infinite amount of Buffer with Store Up and Dark Barrier (you can do the same thing with Horror) to stall out fights to cap out my max HP with infinite copies of Fountain of Life from Store Up. I know the mod hasn't been updated in years, but if you wanted to get rid of that, it'd probably be as easy as adjusting Store Up to be default 1 cost, upgrade to 0 cost, and exhaust. Duplication's already extremely powerful as-is, and it's why Nightmare is so expensive in the base game. With powerful draw engines like Noble Sacrifice that let you slim down the deck, cycling also isn't a challenge; I'd even say Noble Sacrifice should probably exhaust because being able to indefinitely slim your deck down on top of drawing is just so strong.
Nuked 18 FEB a las 9:05 a. m. 
:praisesun:
Alas_rojas 6 NOV 2023 a las 9:51 p. m. 
long may the sunshine!
hallo 28 OCT 2023 a las 6:44 a. m. 
:praisesun:
Dan Is Human 14 OCT 2023 a las 12:46 p. m. 
:praisesun:
Kaoziun 7 AGO 2023 a las 2:41 a. m. 
:praisesun:
BigGucciSosa 24 MAR 2023 a las 3:31 p. m. 
You, a virgin: "Regen is a bad mechanic because it incentivizes you to draw out fights longer"

Me, with an upgraded smite(+3 regen) and two upgraded bountiful sunlights(+6 regen) by floor 18: "I'm going to build up 15 regen a turn and then use my combo of Fountain of LIfe (+2 max HP) and Store Up (0-cost put 2 copies of chosen card into discard) to gain literally infinite health"
BigGucciSosa 19 DIC 2022 a las 3:03 p. m. 
Having played this for longer, I think it's one of the very few S-tier mods out there. It's flavorful, bursting with ideas, and they're almost all great. As close to base-game quality as mods get.
BigGucciSosa 17 OCT 2022 a las 12:15 p. m. 
...wow. I've tried probably 50+ character mods, and while this isn't QUITE Hermit tier, it's very close.

Boasts:

-extremely cool starting relic
-lots of micro synergies between cards and buffs
-new relics I ran into were all good
-cards are a LITTLE text-heavy, but the actual complexity of this character is fantastically tuned - some fairly deep strategies that are nevertheless very intuitive.
-lots of impactful upgrades (love this, makes it easier to specialize when deck type when cards of all kinds can become rockstars with an upgrade).

I've only played the one run with the character, but I came away extremely impressed and wanting to try again, which is really cool. Feels great all around!
Old Dwemer 2 SEP 2022 a las 12:01 p. m. 
:praisesun: