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It would be really easy for the creator to optimize them for this game. Just reduce texture sizes - textures over 2048x2048 aren't supported by the game officially (although technically possible, definitely not recommended. 2048 for only exceptional buildings).
Here is some stuff about buildings and textures https://cslmodding.info/asset/building/
The triangle count of default building models ranges from less than 1000 triangles for the smallest and simplest buildings to about 5000 for large and complex buildings. I haven't checked the triangle count on these but this may be helpful information to pass back to the creator :)