Rising Storm 2: Vietnam

Rising Storm 2: Vietnam

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How 2 Kill on Fun-Base Georgina for Level 25 TLs
By Femcel Researcher
Hello there, 2LT Itook Yourrole, it seems to me you are going to lead the men on a charge to take back Firebase! Seems like you are fresh from JROTC and have absolutely no idea what you are doing, but fear not! The great power of my guide will take back the boom cannons once and for all! A guide made to bring carnage to those commies who have taken the rice, and only the rice! Killing malnourished old men is something you were built to do! I am certified Boom Expert, and I'm here to teach you how to make explosions!
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Overview of Basic TL Knowledge
What do these buttons do, 2LT?
I don't know, Doc--.
Do you hear that? It's the sound of everyone dying from your arty. The last bang will be from the back of your head from a M1911. Here's a list of what you need to know, cherry.

  • Recon Plane: 2 minute cooldown, takes 9 seconds to call in and comes in 17 seconds later, it spots enemy who move, and is a plane that flies in circles. Also, the pilot is a marijuana user, and burned a blunt so fat that he doesn't believe F exists and will never fly to the firebase itself. It works all the way to E. Allergic to flying peepee bombs.
  • Spooky AC-47: 233 second cooldown or 3:53 minutes. Takes 23 seconds to call in, and 21 seconds before it shoots. Allergic to flying peepee bombs.
  • Artillery: 233 second cool down or 3:53 minutes. Takes 21 seconds to call in, and 9 seconds before it falls down. Filled with Megumin's special sauce and pounds of explosive material, it's used to blow stuff with violent force like your girlfriend and Tyrone next door. It's ok. Invincible to flying peepee bombs.
  • Napalm: 5:50 minute cooldown or 350 seconds. Takes 23 seconds to call in, and 15.5 seconds to drop (depending on the mark and map). Use jet technology to drop my famous hot chili recipe on the yellow meat. It's fire. Fire lasts around 5 seconds. Don't run into fire. Allergic to flying peepee bomb.
  • Mass Deployment: 2 minute cooldown. Spawn all the dead people either at the regular spawns or their SLs. Press N to do it away from the radio. The power of marijuana is used to resurrect the dead. 4/20 blaze it was a Nazi secret project for Hitler's birthday, open your eyes.

Look at all this stuff I can use on the point!
If you put anything on the point, I'll kneecap you and have 4 PVTs to violate you in more ways then one.
Top Secret Super Kewl Battle Plans
What are you doing, 2LT?
Making some plans for the upcomin--.
Those aren't plans, 2LT. That's a poontang mag ya got there. Lemme take that for future use. Now let's walk through the actual battle plans. Red is the VC, Blue is US, and the yellow stars are markers for you to drop stuff.

Alpha: Contact (your lawyer for these war crimes)
  • A: If you don't take the point in 2 mins, your team is really, really bad. Drop anything on the back of A to literally carry your team to B.
    Bravo: Burn Zone (or your old highschool, loser)
    • B: VC usually stay in the back of B or the forest between B and C (BC Forest). The mark on the back of B is really good for napalm if you get it sideways by placing it on a FLAT surface. The mark in the BC Forest is good for Arty and Spooks. Have the team get into the first valley of B and have the support run, and off to C you will go. Grab a radioman, the C radio is being humped by a sweaty rifleman.
      Charlie: Mortar Pits (I drop hot loads in the hole)
      • C: C is a bit of a hassle. Sometimes your team will over-flank one side of the obj, and have the other side completely filled with VC. You may or may not hit the tunnels in the back depending how they place them, but hitting the mark between the river and the obj is a 10-kill every time. It's important that it's close enough to tag the back of obj and also kill behind it. You need to kill enough of them so that your team is playing 25-ish against 12 for around 10 seconds. You can combine napalm and arty to ensure that they won't comeback for 13 seconds. They will take the empty point and you will pad your kills. Win-win.
        Delta: Rice Fields (PTSD, Carbs, and "Die GI")
        • D: D is pretty easy. Most VC teams clump each other up on 1 side. Use a recon to figure where a majority of them are and wipe them. You'll have some VC on D, but it's a rice field, and its an easy 7 people cap. It's an A redux, prone and cry.
          Echo: Thac Nuoc Village (That Nut Village)
          • E: If played right, it can be a ticket grinder and drainer. Have your team take the waterfall. It allows your team to establish a 3 flanks of gunfire to kill VC. If the river is taken, the mark on it will clear tunnels, kill VC in and off of E, and allow it to be taken. Be warned, it can spawn the cheesy invisible fire due to the bomb hitting water. It's generally a manpower point. So 12 people should be enough to cap. Arty the back to seal reinforcements. Head to F.
            Foxtrot: Firebase Georgina (Georgina On My Mind)
            • F: The only way to get the F marks are to be at the sandbags and tag the gray building/back sandbags. These are suicide marks, you are gonna die for those. Arty has a 50-ish meter radius, and the distance from the front sandbags to the building is about 60m. The gray building mark is a good mark for clearing out everything in F and not killing everyone, but it really is DANGER CLOSE. Don't use napalm on it, it will go diagonally and kill everything including your teammates. The sandbags can be hit from the yellow dot on the map, or the right side behind the gray building. The sandbag mark is a good deny mark for arty, spooky, and napalm. Pop support as much as you can until their tickets are gone or you cap. Imagine if Firebase was a night map
              EDIT 1: You can get the mark of the grey building by standing on the waterfall on E and using binos. Ez Peez.
            Good Job, Congratulations

            You did it. You lead your team to victory, and killed the commie menace once and for all. You are a hero, but are you happy? Did you sacrifice actual time and effort reading this? Was it truly worth it? You are wasting time, aren't you? Not only reading my guide, but also playing this game? This game was something fun to me long ago, when I was like you. It was a fun experience when I got my first kills with arty and napalm, or when I first did a fake spooky that worked. It was so fun, and I enjoyed it. After 700 hours, and 100 hours on Southern TL, I feel like some old, washed up guy on the side of the road seeing you youngsters enjoy yourselves. I envy you so much. I still love the game, but it's my time to take the backdoor in a soft, silent exit. I've overstayed my welcome, and it's time for me to leave. The level 25's will become lvl 50s and soon become 99s. It's s fast world, too fast for me. Do you understand? Do you? I even get aggravated when radiomen come to me so they can get stupid points. Radio Box is so much better though? Look at the uniform rectangle shape! Look at the colors it displays instead of boring old gray! Black and green, with a hint of white indicators that tell the precise frequency you are communicating in. It's always there for you until you no longer need it, and then it comes back to help you on the obj. It's more loyal then any radioman I have ever seen, let alone dreamed of. Along with that, it only tells you what you need to hear! The information that you ask for, instead of the dumb, stupid radioman blabbering about his beer or something else, or even use the bathroom. The radio doesn't have a intestinal system, let alone any systems at all, it just needs a simple source of electricity! That radioman needs to be feed with those good MCIs you wish you had, needs water to clean his stupid body, needs to be 'happy' to do well, needs to turn himself off a third of the time for 'sleep', and that's not the worst of it! The radio on that man's back is hooked into his central nervous system, and if that shuts down the radio shuts down! The goofs at the CIA messed up with the lab rats on this one, and it's personally a bunch of wasted taxpayer money. At least when we waste it, it looks cool and great with the explosions and the guns. But no, the radiomen are a waste of supplies and resources. They should be shipped back in a box, one way or another. Even when your position gets overrun, the radio stays loyal to you and the FOB, staying there to fight off the VC! The radioman retreats like a coward, running away with his rifle as he cries like a napalm-burnt child. You might be angry to hear this. Accept the truth, or deny it. Those who do accept it are loyal men, cleaning their radios to a pristine condition with love and care in a world where none exists. Those who deny it are only betraying themselves! You are like Judas betraying Jesus by siding with the Romans! A snake who kills the great stationary radio by turning over to the sick, terrible radiomen.

            Why is there so many empty bottles on the floor?


            Because war, war never changes.

            Credits to JapVs for the guide picture: https://twitter.com/JAPversus/status/1248537523300827142
            24 Comments
            veliEST420 14 Jan, 2022 @ 7:15pm 
            amazing shitpost
            joseph52626 12 Jan, 2022 @ 5:57am 
            I spot not one, but five monkeys in the chat. Can you find them?
            tommy wright III 23 Jul, 2021 @ 3:01pm 
            nerf radio box
            Hardcore Weeb 7 Mar, 2021 @ 6:07pm 
            After hours of commander playing, it's safe to say radio box is my best girl now.
            Immortal Methhead 11 Oct, 2020 @ 10:26am 
            get this anime cringe the fuck out of my community content weebs are not welcome here
            🕆 Vikus 🕆 4 Sep, 2020 @ 8:36am 
            Anime Cringe :melon:
            Bostonian 2 Sep, 2020 @ 9:32am 
            I've had some great radiomen, and some terrible ones. Great guide though!
            OmegaBabylon 28 Jul, 2020 @ 9:03pm 
            Man, I gotta say, you must have had some bad luck with radiomen. I'm one of the few that actually stays with the commander, and actually protects him. But I guess not all the radiomen are like me, some are just wanting to get kills and not actually doing their job.
            Strangely Erotic 24 Jul, 2020 @ 12:04pm 
            YOOO IT'S JAPVS DRAWING
            встаю 24 Jul, 2020 @ 11:17am 
            Can I have original picture of this guide?