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Floating Solar Panels Revived
   
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Mod, 1.0, 1.1, 1.2, 1.3
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19 juil. 2019 à 23h59
18 juil. 2021 à 2h06
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Floating Solar Panels Revived

Dans 2 collections faites par [56e] Adda
Adda's Rimworld Modpack
812 objets
All Mods by Adda
5 objets
Description
This is a revival of an original mod SN Floating Solar Panels which adds a new solar power generator – floating solar generator with the same stats as a normal solar generator but with increased building requirements and an ability to be build on the water (any type of water and marsh and mud land).

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New building
A new building has been added – Floating solar generator – You can find it in Power tab after researching Electricity and Solar panels.

Stats
Amount
Power output
1 700 W
Requirements to build
200 steel and 4 components
Construction skill prerequisites
8
Research prerequisites
Electricity, Solar panels
Work to build
2 500

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Compatibility & other mods
Mod is safe to add to your saved games or delete from them. Only make sure to deconstruct/destroy all floating solar generators on the map.

Required mods
None.

Recommended mods
None.

Compatible mods
Mod should be fully compatible with every other mod. Though I expect there will be some issues with other mods so if you find any incompatibility, let me know in the discussion below so I could fix it or at least give you a warning.

Known incompatible mods
None so far. If you find any incompatibility, let me know in the discussion below so I could fix it or at least give you a warning.

Load order
Just load this anywhere below Core and you should be good to go.

Load order should not be affected by any other mods but if you find any problems, just let me know in the discussion below so I can fix them.

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External links
GitHub repository[github.com]

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Credits
Original mod: SN Floating Solar Panels by Soggy Noodle and Shotgunfrenzy – I used their idea and artwork and fully rewrote their code to have the same function but be compatible with 1.0.

License
All original code in this mod is licensed under the MIT license[opensource.org]. Do whatever you might want to do with my mod, but would be nice if you would give me credit for the original mod/idea :)
Discussions populaires Tout voir (1)
2
30 juin 2021 à 2h54
ÉPINGLÉ : Errors and other issues reporting
[56e] Adda
26 commentaires
denil380 5 déc. 2022 à 6h54 
Test report: its okay to chuck every 1.3 code into 1.4 folder
denil380 4 déc. 2022 à 20h52 
Fine! I'll try put this despite the mod manager whining about version. If nothing too gamebreaking happening, go chuck the 1.3 code in 1.4 folder
pickpickpickpickpickpickpickpick 14 nov. 2022 à 16h09 
No, don't you see. Rimworld is life. Rimworld is all. You can't escape, don't even try.

I'll lyk if I find anything wrong with it lol, tho it'll be in a week or two, I'm slowly reviving my thousand mod ModPack
[56e] Adda  [créateur] 14 nov. 2022 à 12h13 
Hey. I plan to update all my mods. As of right now, I have way too much going on in my life to get to it, though. The mod should still work without a problem. If you want to hekp, you can try the mod in 1.4 and report back whether you have encountered any errors.
pickpickpickpickpickpickpickpick 14 nov. 2022 à 1h41 
Any chance of an update? :)
[56e] Adda  [créateur] 18 mai 2021 à 12h13 
@Shotgunfrenzy Welcome back. Have fun with RimWorld.
Shotgunfrenzy 18 mai 2021 à 2h06 
Great to get back into this game and see all the classics being maintained, great work <3
[56e] Adda  [créateur] 4 avr. 2020 à 11h36 
@Soggy Noodle Hey, thank you for your appreciation. If you want to continue maintaining this mod yourself, feel free to use my code and everything. But if you believe I will do a good enough job alone, I can only say I will do my best. Thank you for creating this mod in the first place. And I can tell a lot of other guys playing with this mod and enjoying it would say the same <3 Have a wonderful day.
Moist Spaghet 4 avr. 2020 à 4h16 
Yo adda i was thinking of updating but it seems you did a fine job. it's all yours now <3
pgames-food 16 mars 2020 à 1h37 
cool, thanks :)