Resident Evil Revelations

Resident Evil Revelations

42 ratings
Raid Mode Explained
By Spiricore
Covers all aspects of Raid Mode including weapons, characters, maps, strategies, using ResidentEvil.net and more.
   
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Introduction & Basics
Note: I'm posting this guide now in hopes of getting one or more people to help me out with it, as real-life has been more time consuming than usual. The layout and text portions are almost finished; all that remains is some statistical data entry (which I can provide) and a collection of tips/tricks/tactics. Any notes in [brackets] is a summary of what needs to be added. If you wish to help, please contact me!

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Finding comprehensive and accurate data for the PC version of Resident Evil Revelations can prove to be quite tricky. Many sites contain a lot of data, but many things were changed in the port from 3DS and, as such, many sites failed to update their information. As a result I have decided to put together this guide to be a one-stop for Raid Mode players with as accurate and up-to-date info as possible.

This guide is a compilation of information from numerous sources across many languages as well as my own input and edits. It is not meant to cover Campaign mode, although certain elements of data (creature information, weapons, level layouts and tactics) can certainly be carried over.

Note: I am a perfectionist, and as such this guide is considered a continual work in progress until I either a) complete it, b) grow tired of the game, or c) something better comes along to render it obsolete.

Any corrections and additions may be submitted by comment or private message. Community input is crucial and welcome!
Resident Evil.net
http://www.residentevil.net is an excellent source for keeping track of your stats, purchasing in-game items (with their own currency system - explained in detail later), keeping track of friends and much more for both RE:Revelations and RE6. While the interface is about as convoluted as one would expect from CAPCOM and can be cumbersome at first, I will cover how to get set up and explain each feature of the site relevant to RE:R.

Once you've made a CAPCOM account you have the option to synchronize your information and stats, customize your profile, and have access to many features. Additionally, RE.NET hosts events for both RE:R and RE6 where you can play with people around the world and earn RE points in the process.

Signing Up
Visit https://www.residentevil.net/en/
  • 1.Click the "Register" button on the top page of Resident Evil.Net.
  • 2.Click the "Accept" button to accept the Terms & Conditions after you have read them.
  • 3.Enter the email address you would like to register your account with.
  • *Depending on your email settings, automated emails from Capcom might be placed in your spam folder. Please make sure to configure your email account to accept emails from capcom.com beforehand.
  • 4.Clicking the "Send" button will send an automated registration email to the specified address.
  • 5.Click on the URL in the email body to view the account confirmation page.
  • 6.Enter the nickname you would like use on Resident Evil.Net, this can always be changed later.
  • 8.Read and accept the Resident Evil.Net Terms & Conditions by clicking on "Accept".
Your CAPCOM Account will be registered as soon as the last step is complete.
  • 1.After registering your CAPCOM Account, you will be redirected to Resident Evil.Net.
  • 2.Select a primary game title and platform.
  • 3.Select your area from the list.
  • 4.Select whether to receive notifications from Resident Evil.Net.
  • 5.Clicking register will display your current RE Points, and then redirect you to the Lobby.
  • 6.You can access each game's Overview using the menu on the top left of the page.
Resident Evil.Net is now configured. The last step is to link your RE.NET account with your Steam account so that your data may be accessed and items purchased with RE points can be transferred to your in-game inventory.
  • 1.Click the "Steam account login" button on your Overview.
  • 2.Enter your Steam account details on the Steam sign-in displayed.
  • 3.A confirmation message will be displayed after you have successfully logged in. https://www.residentevil.net/en/about-howto.html
You can now click on the Resident Evil.Net logo on the top left of the page to return to the lobby.

Lobby
The lobby is where you can keep track of the latest activity on the site related to events, in-game progress, what your buddies have accomplished lately, various tutorials, and accessing your game hubs. To access The Resident Evil Revelations Hub, click the "Latest Data" image under Activity or the Resident Evil Revelations (Main Title, Windows) button at the top left of the page.

Game Hub/Overview
Here you can see all data pertaining to your Resident Evil Revelations progress. The first thing you will want to do is click the "Synchronize" button located on the left menu bar. This may take a few minutes to gather all your information. The overview page will then break down and summarize all your in-game statistics including favorite character, weapons, time spent, enemies defeated and progress in both campaign and raid modes.

RE Points
RE Points are RE.NET's currency system. You can earn points by logging in daily, unlocking titles, badges, participating in events, and various other features related to the site. Use your RE Points to unlock exclusive Resident Evil.Net costumes and weapons, backgrounds & sketches, diorama figures and more. Your current RE Point balance can be seen on the left menu bar of the RE:R game hub.

Records
The Records section of the menu allows you to see even more detailed stats about your gameplay. The only section of real significance here is "Titles".

Titles
Titles are unlocked as you progress through the game, and many may have already been unlocked after synchronizing your account for the first time. Titles are awarded for things such as killing a certain number of creatures, using certain characters, and numerous other in-game related feats. Hovering your mouse over the "Details" image will give you more info about the title, how you earned it, when you earned it, and how many others on RE.NET have also acquired it.

You can select and apply any unlocked title to your account by clicking the small circle next to it, scrolling to the bottom and clicking the "Set Title" button.

Web Badges
Badges are CAPCOM's version of achievements. Many are exactly the same as the achievements available on Steam and many may already be unlocked. Each badge unlocked will grant you additional RE points.

Collection
My Collection allows you to view any items you have acquired through RE.NET, sent to your in-game inventory, and play around with the diorama feature. I will not be covering dioramas in this guide as they serve no real purpose.

Unlockable Items
This is the good stuff. Clicking Game Items will allow you to purchase various in-game items (Raid Mode-only) using RE Points. You should have enough points to purchase some weapons and parts immediately, which can make your raiding life much more enjoyable. Items are separated into three tabs located near the top of the page:

> Weapons
Weapons are sorted by type and raid level requirement. The overview page will show you an image of the weapon, the level required to use it, how many part slots it has, and how many RE Points are required to purchase it. Clicking on a weapon will give you detailed stats and allow you to unlock the weapon for in-game use by clicking the "Unlock" button.
> Parts
Parts are sorted by type. They do not have a level requirement! This is a great way to boost your weapons right from the start. A personal favorite of mine is Auto-Shot: place it in a magnum or sniper rifle and things can get very interesting (and much easier to hit things if you use a controller).
> Cases
I call cases Gamble Boxes. Purchasing one will give you a random item based on the item type and quality you choose. What did you get? You'll have to transfer it to the game to find out. :)

Transferring Items
Okay, so you bought all those goodies, but how do you get them into your game? First, make sure RE:R is either closed or you are at the intro screen (with the big eye staring at you). Next, click the "Transfer Items" button on the left menu bar. Select which items you wish to transfer and click the "Send" button. Load up the game, give it a moment to connect to RE.NET, and you will receive on-screen confirmations of each item sent. If you purchased any cases, the random item chosen will also be displayed.

Present Codes
Present Codes are codes which allow you access to special weapons, characters and parts. These expire after a limited time. The most recent and updated list of codes can be found here[docs.google.com].

Partners
This is your RE.NET friend list. You can search for users manually or connect through Steam to add them. You can send items to them purchased through the site by clicking the "Send Supplies" button. This works the same way as transferring items to your own account.
Game Interface
Here we will cover the in-game Raid menus. After starting up the game, choose Start and go to Raid Mode.

Main Screen
The main screen allows you to choose how you wish to go about playing. You can play by yourself (Solo), create or join a Player Match, and create or join a Private Match. You will also notice four icons on the left. Depending on your input device (F2-F5 keys for keyboard or hover your mouse over the icons, LB for 360 controller) this will open up the various sub menus:

> Characters
Characters are unlocked in various ways. Each character has their own strengths and weaknesses which can be viewed to the right of the character model. Use your best judgement for choosing which character fits your play style best. Note: using one character numerous times (>50) will also unlock the applicable title under the Titles page of RE.NET.

The most important and often-used feature is adjusting your character level. You can do this by pressing F2 on the keyboard or X on a 360 controller. Character levels will be explained in detail later in the guide.

> Weapons
Here is where you can equip, store and sell weapons on your account. You can also modify the parts installed on each weapon by selecting it and pressing F1 on the keyboard or X on the 360 controller. You can access the in-game Store to purchase more weapons and parts directly by pressing F5 on the keyboard or Back on a 360 controller.
> Store
The store is divided into five sorting options: All, Weapons, Parts, Replentishes, and Upgrades. You can switch between them using the F1-F5 keys or the Left and Right Bumper buttons.
> Options
This gives you access to the in-game options menu including display settings, audio settings, keybinds, and so on.
Characters (Work In Progress)
[individual costume stats, remaining character images]

Progression
Leveling up in Raid Mode is done through experience gained from attempting/completing raid stages. The amount of experience received depends on how well you performed in the stage, your character level compared to the stage's recommended level and any stage bonuses received (covered later in the guide). As you level up you are allowed access to better items and upgrades in the store, as well as level-based achievements and unlocks (also covered later).

Jill Valentine
Costume 1:
Costume 2:




Chris Redfield
Costume 1:
Costume 2:




Parker Luciani
Costume 1:
Costume 2:










Keith Lumley
Costume 1:
Costume 2:




Jessica Sherawat
Costume 1:
Costume 2:




Quint Cetcham
Costume 1:
Costume 2:










Rachael
Costume 1:
Costume 2:




Clive R. O'Brian
Costume 1:
Costume 2:



Raymond Vester
Costume 1:
Costume 2:










Morgan Landsdale
Costume 1:
Costume 2:




Jack Norman
Costume 1:
Costume 2:
Store
The store is where you can buy, sell, upgrade and restock your items.

IMPORTANT!: Each time you visit the store the stock is refreshed. This means if you find an item you want but need to sell something first to afford it, consider it gone. This also means that you can exit and return to the store over and over until you find the item you are looking for.

IMPORTANT!: Items in the store will be near or equivalent to your current character level. This means that if your raid level is 25 but your character level is set to 17, only items around level 17 will be available. If you wish to have access to the highest level items, return to the Character screen and set your player level as high as it will go.

PRO-TIP: Take a moment to write down your current weapon stats on a piece of paper, as there is no way to compare items in-game. You have no idea how many upgrades I missed because I was simply unsure of the stats of my current equipment, and going back to my equipment to check resets the store inventory.

Battle Points (BP)
Battle Points are RE:R's in-game currency. Battle Points are earned by completing stages, achieving stage bonuses, and selling items.

Weapons
There are five weapon types: Handgun, Magnum, Shotgun, Machine Gun, Sniper Rifle, and Explosive. When you select an item its stats can be seen on the right. Take careful note of the description and item slots before purchasing anything.

Parts
Parts are bonuses you can equip into weapon's your item slots. Each part has a ranking from 1-10. Rank 1 items provide the smallest bonus, while rank 10 items provide the greatest. Some parts have a maximum rank lower than 10, such as BSAA and Auto-Shot.

Replenishes
Replenishes refill your ammo and grenades. The first option is to refill everything, while the others allow you to pick and choose which you wish to refill. Note that different ammo and grenade types require different amounts of BP to replenish: magnum ammo is notoriously expensive.

Be sure to restock before you start any stage!!!

Even if you die or retire from a raid stage, you will still receive any items, BP, experience and parts acquired through the portion you played.

If you die or retire without finishing the stage, your ammo and consumables will be reset to the state they were prior to starting. This means that if you started the stage with maximum ammo and four grenades and use them all but retired for whatever reason, you will still have maximum ammo and four grenades when you return to the menu.

Upgrades/Other
The final section lists permanent upgrades available to you. Some can be quite expensive, and larger upgrades unlock as you level up. Some upgrades include increased ammo and grenade capacity, additional storage space, body armor, and the ability to carry more herbs.
Weapons (Coming Soon!)
[stats, strengths, weaknesses, part recommendations]
Pistols
Magnums
Shotguns
Machine Guns
Sniper Rifles
Explosives

Tags

Item Rarity
Enemies
[finish creature types, buff icons]

Aculeozzo
Type: Sea Creature
Difficulty: Easy - Weak Spot: None
Info: Don't waste your ammo unless it's a few shots to knock them off balance so you can close in and knife them. They both take and dish out very little damage. They can jump - far - and are usually positioned to really piss you off if you're working on your "No Damage Taken" stage bonus. They typically appear after defeating all enemies in a particular area, and always drop a Weapon Crate or Weapon Part.

Baby Draghignazzo
Type:
Difficulty: Medium - Weak Spot: Head
Info: You can only cause damage to their exposed parts. They can charge you from a distance and pack a pretty mean melee hit. Stay out of range, dodge their charges, and aim for any exposed areas.

Draghignazzo
Type:
Difficulty: Hard - Weak Spot: Head
Info: Same as the babies, except a lot tougher (and bigger).

Farfarello
Type:
Difficulty: Medium - Weak Spot: Head
Info: Beefed up versions of Hunters with invisibility. Wait until you see them shimmer or appear before shooting. They pounce and swipe, so be sure to keep moving. They also have the ability to hop left and right, creating a bit of difficulty keeping the crosshairs on them.

Fenrir
Type:
Difficulty: Easy - Weak Spot: Head
Info: Probably the most problematic enemy when going for the "No Damage Taken" stage bonus. They appear in packs, circle around you, and pounce without warning. Kill as quickly as possible. They also have the ability to howl, which will summon more Fenrir to battle. Shoot each in the head to knock them back and keep them at a distance.

Fenrir (Black)
Type:
Difficulty: Medium - Weak Spot: Head
Info: Same as normal Fenrirs except with more hit points and more damage.

Ghiozzo
Type: Sea Creature
Difficulty: Easy - Weak Spot: Head?
Info: Easy to kill, hard to hit - Ghiozzos are leapers and move around a lot. Keep your distance and pick them off one-by-one.

Globster
Type: Sea Creature
Difficulty: Easy - Weak Spot: Mouth
Info: Slow but pack a mean punch. Their mouth is exposed when they crawl forward or roar: keep your distance and wait until you get a clear shot. Be careful, as they sometimes come in packs.

Hunter
Type:
Difficulty: Medium - Weak Spot: Head
Info: Pretty easy to kill, but a pain to actually hit. The have the same abilities as Farfarellos minus invisibility. They always come in packs.

Malacoda
Type:
Difficulty: - Weak Spot:
Info:

Ooze
Type: Humanoid
Difficulty: Easy - Weak Spot: Head
Info: Your basic enemy. Slow moving and short attack range. Pop a few rounds in their head and you're good to go.

Ooze - Chunk
Type: Humanoid
Difficulty: Easy - Weak Spot: Head
Info: Keep your distance, as the more damage you do the more they expand until they finally explode, hurting anything around them (including other enemies). They're basically walking suicide bombers.

Ooze - Pincer
Type: Humanoid
Difficulty: Easy - Weak Spot: Head
Info: Similar to normal Oozes with the exception of a wide, sweeping attack range that can knock you off your feet. Shooting their hands can daze them, allowing you to finish them off with melee.

Ooze - Tricorne
Type: Humanoid
Difficulty: Easy - Weak Spot: Head
Info: The second most annoying enemy for "No Damage Taken". Tricornes fire projectiles out of their right hand and can be quite troublesome in a room with more than one. You can deflect their projectile with your knife, or avoid them altogether by constantly moving/strafing.

Scagdead
Type: Humanoid
Difficulty: Medium - Weak Spot:
Info:

Scagdead - Comm's Officer
Type: Humanoid
Difficulty: Hard - Weak Spot: Human Head
Info: Another bullet sink, Comm's Officers are easily recognizable by the chainsaw-like sound they produce. Keep your distance, as they can kill you instantly with melee attacks. They are particularly unnerving when buffed with speed.

Scarmiglione
Type:
Difficulty: Medium - Weak Spot: Exposed Torso
Info: Their right arm can do some serious damage, while their left is used as a shield. They will shield parts of their body based on where you aim: if you're aiming at their torso, they will raise their shield to protect it. Aim at their legs and they will lower it.

Sea Creeper
Type: Sea Creature
Difficulty: Easy - Weak Spot: Underside
Info: Easy to kill but a serious pain to hit. They stay mostly submerged in water and only pop out to check you out or to murder your face. Kill from a distance.

Wall Blister
Type:
Difficulty: Easy - Weak Spot: Head
Info: WBs drop from egg sacs attached on walls and ceilings and will immediately start charging you after a roar to announce their presence. If they get close enough they will explode, taking you with them. Kill as quickly as possible.

Norman
Type: Humanoid
Difficulty: Ugh - Weak Spot: Exposed Heart
Info: Norman... Norman just sucks to deal with. If you're seeing him in Raid Mode you've already dealt with him once; his behavior is exactly the same as in Campaign.

Rachael
Type: Humanoid
Difficulty: Hard - Weak Spot: Head
Info: Rachael is pretty easy to kill, but takes most (if not all) of your ammo to do so. She packs a mean punch so stay clear and just fire away.

Enemy Buffs
Some enemies are buffed with different qualities. Buffed enemies are indicated with an icon to the left of their health bar to alert you of what you're up against:
  • (image) - Smaller and MUCH faster than normal. Put on the right mobs (namely Comms Officers), it can really ruin your day.
  • (image) - Larger, slower and with all stats buffed. More damage in, more damage out.
  • (image) - Tougher in every way. Treat these as bosses.
  • (image) - I'm forgetting one.
Stages (Work In Progress)
[maps with item/enemy/objective locations, images, rough completion time estimates, stage videos, additional notes and tips]

Stages are broken up into three difficulty levels: Chasm, Trench and Abyss. Each difficulty increases the amount of enemies and their toughness, changes their placement and makes ammo harder to find, but in return you receive more experience and BP for completing them.

Each stage has a recommended level. Adjusting your level is done by going to the Character menu and pressing F5 on the keyboard or X on the 360 controller.

Four bonuses are available for each stage in all three difficulties which increase the amount of experience and BP you receive after completing them:
  • (image) is obtained by completing the stage with your character level being equal to or lesser than the stage's recommended level.
  • (image) is obtained by completing the stage without taking any damage.
  • (image) is obtained by killing every creature in the stage.
  • Trinity (image) is a bonus for acquiring all three of the above bonuses in one playthrough.

1-1: (name)
(stats)
(map)

1-2: (name)
(stats)
(map)
Badges & Unlocks (Coming Soon!)
    I won't be covering achievements as there are other guides on Steam covering them.
Tactics & Strategies (Coming Soon!)
Coming soon.
Downloadable Content (DLC)
[finish custom part and character stats]

All current DLC is available only in Raid Mode.

Weapons & Parts
> Parker's Government Handgun + Custom Part: "FBC"
The Government Handgun is always available in the store and scales with your level.
FBC - firepower increased for enemies within 4 meters (up to 8%); 10% more firepower for strong enemies and 30% less for normal ones.
> Jessica's G18 + Custom Part: "BSAA"
The G18 is always available in the store and scales with your level.
BSAA -
> Jill's Samurai Edge + Custom Part: "S.T.A.R.S."
The Samurai Edge is always available in the store and scales with your level.
S.T.A.R.S. -
> Resistance Set
The resistance set comes with 6 weapons and 28 parts. All weapons are level 1, but the high level parts are definitely worth keeping and using.
> Enhancement Set
The enhancement set comes with another 6 weapons and 27 parts. Again, all weapons are level 1 and can be sold, but the parts are awesome.

Characters & Costumes
> Rachael Ooze
This is a costume for Rachael which provides the following stats:
> Lady HUNK
New character with the following stats:
Conclusion
That about covers everything I can think of. Please rate, share and comment if you found it useful.

This guide could not have been made without the tireless work of numerous individuals across a large number of sites and languages. Conflicting data and awkward translations are always hard to judge and manage, but I have done the best I can based on my own experience to provide the most accurate and comprehensive database available on Steam in one place.

Have something to contribute? Spot an error? Please leave me feedback and let me know!
11 Comments
fishu1534 27 Dec, 2018 @ 5:10pm 
to jest zenada i do niczego
JAA_007 4 Mar, 2017 @ 11:50pm 
I appreciate the reponse and the amount of care nad truth in your words.
Spiricore  [author] 4 Mar, 2017 @ 8:31pm 
@JAA_007: Updates are doubtful, unfortunately. I regret not being able to finish it, but I really burned out on the game. I can allow editing rights to other users, so if someone is willing to take over I would be more than happy to pass the torch.
JAA_007 4 Mar, 2017 @ 7:54pm 
Will this ever be updated?
Non-Denominated 12 Jan, 2017 @ 3:43am 
Very informative and descriptive.:steamhappy:
Marklar 24 Aug, 2014 @ 8:11am 
the Co op play laggs like hell for me and friend playing completly unplayable what is up with that?
H A P P Y L U X 23 Mar, 2014 @ 9:25am 
^^
ICARUSH 31 Dec, 2013 @ 2:58am 
nice game
DarkRider 30 Dec, 2013 @ 9:47am 
I'd like to mention that you can actually compare the weapons of whats in the store and in your inventory. There's a option ingame, namely F11 or if you're using a 360 controller, then it's back. You can switch between the store and your weapon box without the store restocking it's supply.
Small.SydneyTrains 11 Nov, 2013 @ 12:11am 
Awesome stuff! I think it's worth also mentioning the enemies' stun spots:
As far as I know -
Ooze: Shoot both hands
Hunter: Shoot it in the middle of its jump
Scagdead: Will be stunned when struck by grenade
I'm sure there are specific ways of stunning the other enemies but I've never been able to.