TouHou Nil Soul

TouHou Nil Soul

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Guide of Touhou Nil Soul - for English
By SagaVic
Guide of Touhou Nil Soul - for English
   
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01.Rush Boss - Reimu Hakurei
As the first boss of this game, Reimu is easy to get over, however as a “learn-system game”, it is very important to learn from the Boss, as long as you’ re learning the system of Boss, you can defeat them really smoothly, this guide will help you to understand the system of the boss.
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1st Step skills
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DreamMissle
From bottle of battlefield’s Danmaku, nothing special..
measures
1. Let the Danmaku move to some extent, see the rules and aim for a chance to avoid.
2. If you can not avoid it, clean up the Danmaku with your skill.
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2nd step skills
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Fumajin
Ring-shaped Danmaku, and will play a clockwise rotation of the Danmaku around a central point, new player oftendie here.
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measures:
To deal with Fumajin, the most important thing is to stand. Always pay attention to the skills from boss. If you see that the next round of Reimu will release Fumajin, then immediately let Marisa go to the middle of the battlefield. Fumajin is characterized by the center area as the center, and randomly lock one of our characters to release. If Marisa stands in the third line of the battlefield, then Fumajin release will only revolve around her, and will not directly cause damage..
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Familiars of Onmyoutama:
The two familiars are the powerful allies of Reimu.
1. 2 Onmyoutama attack player for 3 turns after being summoned.
2. The white Onmyoutama throws a big damage AOE in the 4th turn.
3. Red Onmyoutama recovers 24% of all enemies' HP in 4th turn.
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measures:
Entering the second step, Marisa need oversees attacking, collects some Reiki for one Stardust Reverie, and when Reimu summons Onmyoutama,immediately uses the Stardust Reverie, and if it first time you meet the Boss , It is possible to kill two familiars at once.
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3rd step skills
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Seal fantasy
The high damage Spellcard of the direct attack will produce multiple combos, and the spike will be spike when the blood volume is low, which is quite dangerous.
measures
If Reimu releases this skill, the next turn will be the biggest test. This skill can't be avoided. It's safe to keep HP more than half in the third step. If HP is not enough, then abandon an attack and choose defense to increase the shield, to resist Seal fantasy, more likely to survive. Reimu’s CD takes longer, after one experience, slowly restore HP, to deal with the next Seal fantasy.
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Guide of 3 steps
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1st step
She can use Dream missile and Dream missileX. Both of these are Danmaku skills, but for the Danmaku density is not that high, you can avoid or clean up. However, since Reimu is awkward when it comes to the second step, Marisa recovers Reiki with attack and Second cosmic speed.
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2nd step
In the second step, Reimu summons Onmyotama. The Fumajin is a group of Danmaku that surround the player. When using this, the player : 1 ignores and acts in the center position. 2 Take out the damage of the Danmaku once and get out of the circle. The most formidable one is Onmyoutama. Two Onmyoutama attack AOE in white, and red restores all allies. Use AOE as soon as possible. This is the most important thing at this step.
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3rd step
There is no big difference in the third step than in the second step, but because the special move Seal fantasy will cause a great deal of damage, actively use the battlefield's P point while paying attention to the HP so as not to be executed.
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OK, good luck everbody.
02.Rush Boss - Rumia
On the Beast way, the player plays against Rumia. She is a very formidable boss and a boss who can complain a lot.
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Rumia has many unique skills, so knowing it will help you to win.
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BOSS:Rumia
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skill 1: Dark Eater
It produces black mist on the entire battlefield using spell cards called Dark Eater, which black mist blocks some of the Danmaku and other skill attack announcements and interferes with the player. The characters in the fog lower their 20% defense and 1 attack range.
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skill 2: Glutton
Rumia eats P points on the battlefield at the end of the turn if there are any P points, and AOE skill Shadow Arrow cool time will be reduced by one third and will come out early..
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skill 3: Shadow Arrow
Shadow Arrow is AOE attack and deal several damage to all allies in the battlefield, but it can only cope with entering defense because it is an unavoidable skill. The cool time is long, but every time Rumia eats P points with glutton, it drops a cool time about 1/3. Many players despise it and cause annihilation. This is the cause that affects the fight.
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Measurement:
1. First, take p points as much as possible and reduce the frequency of the shadow arrow.
2. If Shadow arrow will come, please stop attack and enter the defense of everyone after seeing the announcement and make everyone's survival in top priority. Let Reimu collect reiki to release the king of Danmaku.
The following is how to improve defense with the effect of King of Danmaku, and everyone is in defense, Shadow Arrow has lowered about half HP. From here. The player returns to the initial behavior pattern for she does not release Shadow Arrow for a while.
Danmaku and other skills are easy to deal with, but Shadow arrow's damage cannot be avoided. To win Rumia is about how to take P points without losing it. Based on that, there are several preparations to do:
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1、Equipment to raise movement:
At this step, movement is a very important attribute, and a high level of movement is required to compete for P points. Let's make friends wear it quickly if there is any equipment for improving their ability to move.
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2、Reasonable battlefield position:
This is also what is required to get P points as much as possible, let each character share half the battlefield. Marisa can be more active by use second skill, further expanding the support area. I recommend the position of the back half, Reimu in the front half, therefore, if P points appear, they will be taken immediately and give Rumia no chance.
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In this way, you get p points.
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1st step
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Dark eater:
Hide all battlefield conditions and lower the defense and attack range of all your allies.
Measurement:
It is not a problem if you observe it carefully, notice the action of the Danmaku, P points, and notices of the skills.
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Demarcation:
The Z-shaped linear propelling Danmaku, a 5-row moving space is sealed but easy to avoid.
Measurement:
It is not a big problem, just fast to run from it.
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Night Bird:
AOE attack the battlefield 3 columns, present from the attack one turn before. There is no problem if you leave the alert area presented.
However, as shown in the above figure, for example, you can easily get out of the danger range, but because there’s P point, I thought that I could only take it, and I endured the damage and have to take it.
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2nd step
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Demarcation X:
Demarcation,but double the Danmaku.
Measurement:
Nothing but same as Demarcation.
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Shadow snap:
Release 3 consecutive Danmaku to the location of the character of one in your allies.
measurement:
This Danmaku itself is quite easy to avoid, but if it is in the black mist of Dark Hunter, it could be difficult to distinct and it may incur large damage.
It should be determined firmly and avoided
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Moonlight Ray:
One line of attack, damage is the same as Shadow arrow.
measurement:
It is a skill that is relatively easy to deal with. If mixed with the black mist, be sure to find out.
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Summon Dark claws:
When summoning two familiars and attack, the character is given bleeding, and the attack ability is lowered as well.
measurement:
The most effective way to deal with familiarity is with Marisa's Stardust Reverie. If familiarity show out, excellent to shoot a Stardust Reverie at a close distance. There is a possibility that even a little hp is left, but I usually stab off with attack.
Stardust Reverie is easy to use to defeat familiarity
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In a bleeding status, more you move, the greater of damage you take. I think that you should act without moving.
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3rd step:
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Rumia's 2nd and 3rd steps remain the same, so I will omit the explanation here.
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There are several rules in battle
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1、Distribute characters and never miss P points.
2、Abolish familiarity with AOE quickly
3、Keep more than half the HP.
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1st step:
Let's aim at P points and take positively.
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2nd step:
Hold more than half of the HP, defend when Shadow arrow comes, let's endure the 2nd step while putting up..
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3rd step:
Be aware of familiarity and be prepared to use Stardust Reverie for Marisa anytime. If you are attacked and familiar with bleeding, you can wait for a turn and act after you are out of status.
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Well, I would be glad if you could use this guide for your game experience.
2 Comments
M-peror 24 Jun, 2021 @ 6:22am 
冒昧打扰,想问一下如果有意参加东方夜雀食堂的英语本地化工作 有机会吗 因为找不到联系dev的方式所以只能在这边留言实在是不好意思
就,本人有超十万字的翻译经验,可翻译可校订,主要参加过桌面游戏和大型游戏mod的汉化 完全用爱发电所以不必担心坑钱...如果能得到您的回复就再好不过了(鞠躬
cheese 22 Feb, 2020 @ 3:21pm 
Will this be a full version soon? Stuck on Hong Meiling rn