Stellaris
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Unconventional Initial Systems
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29 czerwca 2019 o 20:57
29 maja o 10:53
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Unconventional Initial Systems

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update to 3.12!

Unconventional Initial Systems
Unconventional Initial Systems FOR Origin , initial system

This MOD add more Initial Systems. Each Initial Systems has matching settings, with a total of 8 origin themes, including the following 30 different Initial Systems(optional) to choose from:

Origin: Prosperous World
In the legend of this civilization, the world tree, Euktrasil, lifted up nine different worlds with the branches of a giant tree. After the advent of the Space Age, people called the system with plural habitable planets in the system by the name Euctahir Hill, which means prosperous world.

Initial System (optional):
-Apple Orchard
-Yggdrasills
-Cradle
-Stone Ocean

Origin: Old Days Capital
The civilization that originated from here once swept across the heavens and overwhelmed the heavens, but in the end it could not resist the passage of time, and for some reason it was once lost between the stars. After a long period of time, the remnants of the remnants have rekindled the fire of civilization in their homeland and are about to rise again among the stars.

Initial System (optional):
-Gate of Seven Seals
-Shelter
-Expelled Paradise
-Wandering Sphere

Origin: Times Herald
The ancient civilizations that originated here have begun to experiment with space travel in the ancient system before other civilizations have developed FTL technology. This unusual experience allowed this ancient civilization to occupy a place in space before other civilizations developed hyperspace shipping channel technology.

Initial System (optional):
-Yuttian
-Cyberlux
-Great Khan
-Zelo
-Baol
-First League
-Irassian
-Vultaum

Origin: Quasars
Originated from a crowded quasar with multiple star systems, the influence of the giant source effect of quasar on the gravity well cut off the hyperspace channel between this system and other system, making it difficult to contact with the outside world initially. Almost , There are no hyperspace channels around the initial system.

Initial System (optional):

-Bottled Cluster
-Neon Celestial (neta - Approaches To Celestial)

Origin: Galaxy Lost
The civilization here is an ancient ancient that accompanied the birth of the galaxy, and the entire civilization once dominated the entire galaxy as an awakening empire, but the civilization was then destroyed for various reasons, and eventually became a degenerate empire, and all technology and culture were forgotten. After a long interval, you will be the first leader to awaken from the Fall, rebuilding your civilization from scratch.

Initial System (optional):

-Sinaps(neta - Unreasonable)
-Time Traveler
-Starting from Zero (neta - A person who watches the sea )
-Deep Space Exile (neta - The Biography of Napoleon )

Origin: Everlasting Companionship
The civilization born in this System has been in contact with another alien civilization in the primitive era, and has accelerated the process of civilization in mutual communication.

Initial System (optional):

- Destiny: This system gave birth to your civilization that was in contact with another alien advanced civilization in the primitive era, and you had benefited from communication and accelerated the process of technology.

- Innovations: The civilization born in this system is a nomadic civilization in the void, and has long established connections with another primitive civilization in other galaxies, accelerating the process of civilization through mutual communication. After entering the space age, your civilization naturally became a vassal to another primitive civilization, accepting it as a adopted son.

- Swornbrothers: The home system of the civilization born in this system has a dormant gate, which is a potential technological advantage, or is it the sword of Damocles hanging overhead? When your civilization harbors doubts and opens the gate, it discovers that the other end of the gate is a civilization that shares your loyalty. Therefore, you become sworn brothers and form a federation.

Origin:Planetary Will
Civilization here originated on a living planet that can incubate and produce self replicating factors like cell division.

Initial System (optional):
- Ghroth / Hungry Feast Square World
- Golden Tree
- Clockwork : (neta - Clockwork Planet)

Origin: Distar Universalis
In ancient times, there existed a ancienting civilization known as the Gate Builders, who once ruled the entire galaxy brilliantly and were enthusiastic about building star gates in the galaxy and building a network of galactic highways. But as time passed, they were ultimately destroyed by an ancient disaster. Despite the death of the ancients, faith still exists. The Grey, once used by the gatebuilder to build the Star Gate, gained wisdom through spontaneous organization over a long period of time and formed your civilization in the same way as its creator before his passing.

Initial System (optional):
-7-cluster
-Truth Seeking Agreement

Compatible with the following MODs:
-Planetary Diversity (Version 3.7)
-Guilli's Planet Modifiers (Version 3.7)
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Komentarzy: 379
上善若水 17 września o 10:40 
大佬能不能做一下新dlc新的星球修正集邮啊,新加了好多强力特征没法移到母星
BrynhildrDusk  [autor] 12 września o 3:55 
@ฅLyunyaฅ 默认没盖亚,如果搭配官方的盖亚起源才有盖亚
ฅLyunyaฅ 11 września o 12:33 
类星体好像开具星系里面没有盖亚球了?印象中以前母星系给不少盖亚
shaoguangyao666 9 września o 2:08 
深空流放给的帝国守望者建议允许行政官担任,威权传奇领袖卡伊·沙这个间谍就很适合干这个。
天下第一纯洁 4 września o 6:19 
很好的MOD,订阅好多年了,没想到还在维护
一蓑烟雨任平生 2 września o 6:33 
还有个问题,乐园起源会导致选不了飞升,建议改成自动踏上合成进化路线
BrynhildrDusk  [autor] 2 września o 5:24 
@kinngrimm This setting has already been done by another excellent author, and the name of the MOD is "Galactic Imperial Origin" , created by Hasavi 682 .
BrynhildrDusk  [autor] 2 września o 5:19 
@OTS14夜咲夜 看起来像是P社抽风导致的BUG,本MOD没有涉及UI相关改动的
BrynhildrDusk  [autor] 2 września o 5:18 
@大吉岭の紅茶战车道 这个算是MOD冲突导致的无解BUG,因为其他MOD的某些开局会在本MOD生成开局之后强制覆盖,就没办法兼容了
BrynhildrDusk  [autor] 2 września o 5:15 
@一蓑烟雨任平生 老版本的设定就是一个星系多个居住站,虽然版本更新了,但是这个设定被玩家建议保留了,就当是开局福利吧