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I use the console variable "picker". This "picker" shows collision box with yellow lines and the direction the Witch faces with red line. The corners of the collision box have a fix direction in a map (just like in Minecraft).
From what I can tell, I tend to fail a lot more when a Witch faces diagonally to a corner of her collision box. So I'd love to see if anyone can reliably melee-crown a Witch who faces diagonally.
Also, damage.