Space Engineers

Space Engineers

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Voha-Drill
   
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Type: Blueprint
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1.355 MB
21 JUN 2019 a las 4:35 a. m.
1 nota sobre cambios ( ver )
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Voha-Drill

Descripción
Vertical or horizontal atmospheric drill

-2 medium container
-stone ejector
-3 large battery (0,5 Hour of autonomy)

(used right mouse button to make large hole)

Script used , thank's to their creator :
-Configurable Automatic LCDs - MMaster

;)

PS : You will find here a version created by Eddy with a modded cockpit (free download )
https://steamproxy.net/sharedfiles/filedetails/?edit=true&id=1782587697
83 comentarios
Glass Walker 2 MAY a las 5:06 a. m. 
@Biggy_sad - it isn't a script. Make sure the ejector (connector) is on and the Sort blocks are pulling stone.
Biggy_sad 1 MAY a las 1:49 p. m. 
i cant get it to eject stone can anyone share the script?
09Klr650 28 ABR 2023 a las 4:11 a. m. 
@Ibartels I believe the script mentioned has been updated a few times and is now this one: https://steamproxy.net/sharedfiles/filedetails/?id=822950976
lbartels 27 ABR 2023 a las 7:02 p. m. 
I like the design..
Could somebody provide a link to the script(s) needed for this?
Digital_Samurai 8 ENE 2023 a las 6:02 p. m. 
I have made a survival friendly version of this I wish to share. It has pistons for assembling it and I also made the in-cockpit LCD's replace the ones on the outside. I humbly request your permission to share it and link to your original make. Please let me know if this is ok or not.
StoneTiger 27 AGO 2022 a las 11:10 a. m. 
Great Ship once I got it built. My favorite miner. For everyones info. I had to make a new BP of this in game to gte it to work with the mutli projector mod
Isin Dule 11 MAR 2022 a las 4:57 p. m. 
why cant i print this my server has multigrid to projector enabled
EtanchMouMout  [autor] 13 AGO 2021 a las 12:23 a. m. 
yes , it work well now , and the hovering issues is fixed :)
EtanchMouMout  [autor] 12 AGO 2021 a las 11:55 p. m. 
maybe , I didn't pay attention at this in the last update ! ;)
09Klr650 12 AGO 2021 a las 12:30 p. m. 
Strange. I thought one of the latest updates fixed the hovering issues. Guess it still has a way to go.