RimWorld
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Raise The Roof 1.4
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Mod, 1.2, 1.3, 1.4
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556.834 KB
2019년 6월 20일 오후 3시 59분
2022년 10월 15일 오후 2시 11분
업데이트 노트 29개 (보기)

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Raise The Roof 1.4

설명
***UNSUPPORTED***

Build a variety of thick roofs for protection against drop pods, mortars and tornadoes.

Roof types:
Steel (Requires 50 steel)
Solar (Requires research, 50 steel and 1 component and provides 50 watts power)
Transparent (Requires research, 50 steel and 10 synthread)
Transparent Solar (Requires research of the other roofs, 50 steel, 10 synthread and 1 component and provides 50 watts power)

Other Features:
Added ability to remove overhead mountain (through research)
These roofs are equivalent to overhead mountain but code is handled to prevent infestation spawns
When you select roof zoning you can see the colored draw area of all different roof types:
Orange = Overhead mountain
Yellow = Thin rock roof
Cyan = Constructed roof
Blue = Constructed steel roof
Teal = Constructed solar roof
Pink = Constructed transparent roof
Purple = Constructed transparent solar roof

AreaBuildRoof and AreaRemoveRoof area zones:
Green = Build constructed roof area
Red = Remove constructed roof area

Option Settings to enable/disable auto roof building, power outputs and roof cost adjustment sliders

Compatibility:
I would not install other roof building mods with this one. They would not see each others roofs.
It is compatible with existing save games and if you decide to remove it, I would remove all the mods roofs beforehand.

v1.3 adds performance improvement with solar generating roofs! Includes options to enable/disable roof types.

v1.2 had some save functionality issues, it may be necessary to debug remove solar roofs and re-add them to make them generate power.

This mod uses Harmony for easy detours
https://github.com/pardeike/Harmony/wiki

Mod ID # 1776143665

인기 토론 모두 보기(5)
14
2024년 1월 29일 오후 7시 31분
Major performance issues using this mod.
Anna Yanami
5
2023년 12월 26일 오전 11시 30분
New 1.4 Bug: Can't define 'ignore Roof Area'
Hauke
4
2021년 11월 7일 오후 10시 37분
Steel roof bug?
Abel_Mayfair
댓글 418
Three 2025년 9월 27일 오전 7시 31분 
Hey there! I’m playing this game super chill, just vibing. I try to avoid mods that mess with the whole logic or make my colony ridiculously OP. :trolol:
That’s why your mod fits my playstyle perfectly. Big thanks for the time you put into making it! :riches:
Do you think there’s a chance you’ll be able to make a version compatible with 1.6? :Sheep:
Snuggl 2025년 4월 1일 오후 3시 14분 
For some reason the transparent roofs only give me 50% light which isn't enough for most plants.
danzloblaha13 2024년 12월 21일 오전 2시 05분 
greetings, i didnt have any problems with this amaing mod for a very very long time ... untill today had .. slightly unlucky raids ... 8pawns with thrumbos vs 39 modern raiders with flak and assault guns (lucky no rockets...) but still 2 thrumbos died (NO KILLBOX) ... i somehow deal with that (ideology venerated animal rip) sooo , immedietly after having mech cluster with auto mortar ... sadly even though steel roof is immune to its fire ... somehow my solar roof even though hit somehow lost some batteries (and no its not these cheap batteries but modded from "efficient batteries" so its gold, plasteel and silver 4 of them away ... is that the batteries themselves or just the mortar shooting though solar panels ?
PunisherT1000 2024년 6월 30일 오전 4시 48분 
I'm looking forward to updating the mod to 1.5. And I ask the Author to make sure that the landing capsules really do not land on your mountain base.
Very Mưn Indeed 2024년 5월 21일 오전 2시 14분 
o7
「The Grimoire of Alice」 2024년 5월 6일 오전 9시 41분 
o7
Clay Fortran 2024년 5월 1일 오전 9시 12분 
o7
Frank 2024년 4월 22일 오전 7시 33분 
o7 Machine
RAHCOIN 2024년 4월 18일 오전 3시 13분 
o7 Greysuk