XCOM 2
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Delayed Force Increase
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6 JUN 2019 a las 8:23
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Delayed Force Increase

Descripción
Delays the increase in ADVENT's Force Level.

Rookie/Vet/Commander = 15 days up from 10.5
Legendary = 22 days up from 15.

There is a 1 day variance enabled at all difficulties for a little unpredictability.

This is designed to be used with other mods that extend a playthrough and/or increase difficulty in other ways.

All times can be edited in the configs, values are in hours.

This is my first mod so any feedback is appreciated.


Credit to Musashi and all of the Covert Infiltration team, who have helped me get my modding feet wet.




Enjoy!! If you like what I do, please Buy my Cats a Bag of Treats[www.buymeacoffee.com]
76 comentarios
MrCloista  [autor] 27 JUL a las 20:32 
LWOTC has it's own logic so this does very little. i don't play lwotc so I can't say exactly though
Gunter McGunt 27 JUL a las 20:13 
How does this interact with LWOTC? I see this note in the LWOTC XcomGameData.ini regarding AlienHeadquarters_ForceLevelInterval:

;This doesn't do much in LW Overhaul but keeps a few clocks ticking
;Calibrated to rate of Force Level UFO landings
Cúchulainn 23 ENE a las 16:44 
I feel so unbelievably dumb HAHAHAHAHA, thank you so much @MrCloista . Appreciate you effectively hand holding me bc I couldn't understand.
MrCloista  [autor] 23 ENE a las 16:38 
- means 'remove this'
+ means 'add this'

so what this mod does is remove the old numbers and replace them with new numbers. if you've set them to both the same all you've done is set them back to vanilla numbers and this mod will do effectively nothing.
Cúchulainn 22 ENE a las 18:40 
Hey @MrCloista , sorry I keep bothering you (from other threads)
Was wondering if you can help me understand the difference between the + and - in front of each line? Because I set the config file to have the same numbers for both top and bottom but I'm not sure if I'm setting it properly?
MrCloista  [autor] 25 AGO 2023 a las 17:41 
Just increase the number (it's in hours)
Kinsect 25 AGO 2023 a las 16:55 
@MrCloista
Thanks ^^;;
Also how do you delay the force level even more in the config?
I'm running with 1K mods (alongside a Requiem for man mods) and it is getting pretty hard pretty fast ^^;; (I'm on force level 4 on my second retaliation mission)
MrCloista  [autor] 24 AGO 2023 a las 18:12 
They do different things so don't interact at all. Activity Difficult Variety changes Alert Level, whereas this changes Force Level. They work fine together, infact it's what I use.
Kinsect 24 AGO 2023 a las 18:03 
@MrCloista
Does this work alongside Activity Difficulty Variety CI or do we have to disable this one for the other to work?
MrCloista  [autor] 21 JUL 2023 a las 16:46 
@luzpo i don't play lwotc so wouldn't know what they've done to progression to do so.