Insurgency

Insurgency

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M16A4 - Sandstorm
   
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Modifications: Weapon Skins
Filstørrelse:
Offentliggjort:
Opdateret:
40.836 MB
2. juni 2019 kl. 10:36
25. okt. 2021 kl. 3:49
5 ændringsbemærkninger ( vis )

Abonner for at downloade
M16A4 - Sandstorm

I 2 samlinger af Қatka ♥
Katka's Insurgency: Sandstorm Ports
148 genstande
Katka's AR Collection
24 genstande
Beskrivelse
The M16A4 from Insurgency: Sandstorm. Replaces the M16A4


Note: The M203 does not appear in the weapon selection menu. It's because of the way I set up the M203 system. The original M203 model is not modified, instead, the new model is compiled into the weapon and only appears during sequences which require it to be visible.

Credits:
  • New World Interactive - Models, Textures, Animations
  • Gildor - UE Viewer (for asset extraction)
  • phale - M203 specular map
  • Me - Porting everything to Source, Animation & Model editing/mixing/fixing, Renders
65 kommentarer
Q-Star 22. aug. 2024 kl. 7:17 
sandstorm m16a4 + acog + mat_scope_viewmodel = beautiful fallujah marine corps
Қatka ♥  [ophavsmand] 25. jan. 2022 kl. 1:32 
Cant manage to get that thing in the console. Might be nothing.
1v4n94 24. jan. 2022 kl. 14:52 
Thank you! 🙂👍
Қatka ♥  [ophavsmand] 24. jan. 2022 kl. 6:49 
Weird. I will have to replicate that issue and if possible, fix it.
1v4n94 23. jan. 2022 kl. 20:13 
I am getting a message in the console saying something like this: Error: vertex file for 'weapons/w_m16.mdl' checksum 595309382 should be 842809463 :steamsad:
Қatka ♥  [ophavsmand] 24. nov. 2021 kl. 1:32 
Make sure you are subscribed to the Shared Reources
80questions 23. nov. 2021 kl. 20:02 
Using this mod right now, but the magazine is showing up white. In-game, other attachments for it appear white aswell.
Қatka ♥  [ophavsmand] 9. mar. 2021 kl. 8:10 
You know you could have just batch replaced the lines in all those files with a text editor :)
frank 9. mar. 2021 kl. 7:58 
I found the problem haha, I checked every smd file and... there's an unnamed bone

163 "" -1

Crowbar does not compile if an smd has a nameless bone, I literally had to put names on each smd file, that's 168 animation smd's, 3 model smd's and the .qc file (took a really long time). I put some random name like

163 "pp" -1

so crowbar would compile, idk how you compiled this on your side but damn it took me awhile to figure out the problem.
Қatka ♥  [ophavsmand] 9. mar. 2021 kl. 3:55 
No idea bro