Drunken Wrestlers 2
33 ψήφοι
DW_Cudillero
   
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Mods: Maps
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46.342 MB
28 Μαϊ 2019, 14:25
28 Μαϊ 2019, 15:34
4 σημειώσεις αλλαγών ( προβολή )

Συνδρομή για λήψη
DW_Cudillero

ΠΕΡΙΓΡΑΦΗ
Cudillero Diorama by Thomas Kole on Sketchfab Imported into Drunken Wrestlers 2 to demonstrate Mod Editor's 3D model import capabilities
https://sketchfab.com/3d-models/cudillero-diorama-cityscene-c60f6a2995974b618c1f37056001515f
11 σχόλια
Dolor Perpetuus 12 Ιαν, 2:48 
map looks amazing!
Черепушка 11 Νοε 2023, 7:56 
Good map and looks great!:steamhappy:
jordypordycars 12 Σεπ 2021, 16:49 
hi]:steamhappy:
Pooiloui 29 Απρ 2020, 5:59 
Good lookin
кRуTy1 Ka4оK 25 Μαρ 2020, 23:54 
big
Vertigster 20 Ιουν 2019, 8:05 
играл в первую часть годно а эта ещё годнее
Jay Lay 11 Ιουν 2019, 20:28 
Love the addition of night and day versions. Also the 3D viewer.
Oleg Skutte  [Δημιουργός] 10 Ιουν 2019, 15:15 
Thanks

Parts of the map disappearing is a bug in the game which i still need to fix
Mileo Inc. 10 Ιουν 2019, 15:02 
(Con't)
Also, some parts of the map are a bit buggy, particularly around the wooden planks of the dock, as the characters have a hard time standing in those areas (likely the planks are uneven, and the feet keep trying to slip between the boards), along with the unevenness of the water area being odd (although wrestling underwater should be odd, anyway). The stairways and props work well, though.

Those issues aside, the fact that this map wasn't even made for a fighting game, and just got imported and thrown together into one, and still works as well as it does is frankly amazing. Awesome work, I enjoy this.
Mileo Inc. 10 Ιουν 2019, 15:02 
The first time I loaded the map, it gave me some graphical bugs where parts of the scenery would turn invisible as the camera moved around (like normal) but then those parts wouldn't show back up when the camera was no longer looking through it, so it didn't take long before I couldn't see most of the map, including the flooring.
The second time I loaded the map, I didn't have this issue, so not sure if it was the map or something else.