Tabletop Simulator

Tabletop Simulator

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Blood on the Clocktower (Scripted)
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2.248 MB
22 mai 2019 à 16h39
29 oct. 2023 à 8h28
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Blood on the Clocktower (Scripted)

Description
Blood on the Clocktower
by The Pandemonium Institute

A quick look at how to run this mod: https://www.youtube.com/watch?v=cg0O1oq5VXk

This version supports up to 20 players.
To increase the lobby size of your server, open the console by pressing the ~ key. In the console, type
host_max_players 21
to increase the lobby size to 21.

Features:
The characters are dealt out to the storyteller zone and are auto-tinted to the players' colors. The reminder tokens are also automatically dealt out on top of the character tokens.
Table size can be adjusted to the number of players, between 5 and 20.
Character setup tool.
Night helper tool.
Scripted player distribution chart.
Timer tool.
Town Square tool.
Waitlist tool.
Blood on the Clocktower bingo board.
And many other QoL features.

Github page:
https://github.com/sionar/Botc

Credits:
Scripting: Sionar
Original script: Unreal_Ed.
UI Code: Sionar, SilentxDream
Code contributions: LobstersArentImmortal
Assets: Sionar, Unreal_Ed
Fake Zones: CHRY
Night order sheets: Ben Finney
Lights: ThatRobHuman
3D Room Models: Captain Cobop and Huge Meat
3D Room design: Cressie
Daytime ambience music: https://www.youtube.com/watch?v=paH098bWp34
Nighttime ambience music: https://www.youtube.com/watch?v=PAuTRI5GucM
Testers: Cressie, ToxicFairy, SilentxDream
Misc. Help: Cbman, Cressie, King Psychospud7
Custom character design: Subdog, Cbman, Sionar, Stitchface, Conga Dispenser (See the notebook ingame for more details)
Unreleased characters guide: Edd Gabriel


Botc unofficial discord: https://discord.gg/Hfj45Pn
Botc TTS discord: https://discord.gg/CmPZzJQ
54 commentaires
Abazzar 28 févr. à 17h03 
best mod on the workshop
Sionar  [créateur] 29 oct. 2023 à 8h31 
Asset issues should be fixed.
Sharkus 16 aout 2023 à 23h15 
FYI: the following assets are not loading (looks like this website is down):

www.general-chaos . com/rp/ts/crateobj.obj
(ObjectStates->"Background (26492b)"->ChildObjects->"Background (3e4117)"->ChildObjects->"(03db20)"->ChildObjects->"(ef438d)"->ChildObjects->"Crate (901eb7)"->CustomMesh->MeshURL)

www.general-chaos . com/rp/ts/wood.jpg
(ObjectStates->"Background (26492b)"->ChildObjects->"Background (3e4117)"->ChildObjects->"(03db20)"->ChildObjects->"(ef438d)"->ChildObjects->"Crate (901eb7)"->CustomMesh->DiffuseURL)

www.general-chaos . com/rp/ts/bench.obj
(ObjectStates->"Background (26492b)"->ChildObjects->"Background (3e4117)"->ChildObjects->"(0e9da9)"->ChildObjects->"Work table (7f9719)"->CustomMesh->MeshURL)

www.general-chaos . com/rp/ts/forge.jpg
ObjectStates->"Background (26492b)"->ChildObjects->"Background (3e4117)"->ChildObjects->"(0e9da9)"->ChildObjects->"Work table (7f9719)"->CustomMesh->DiffuseURL)
phantos138 26 mai 2023 à 21h41 
how do you end the day on here if they choose not to execute?
phantos138 5 mai 2023 à 21h06 
There are a bunch of loading errors
ElOhTeeBee 2 avr. 2023 à 21h18 
There's several loading errors on startup.
Baconator 9 aout 2022 à 12h27 
Apologies - fear it was my bad. Just mod caching causing issues. Lesson learnt.
Sionar  [créateur] 22 juil. 2022 à 17h05 
@Baconator thanks for letting me know, I'll post an update when I can.
Baconator 22 juil. 2022 à 16h18 
I've noticed some of the image links for the trouble brewing roles appear to have broken. May I ask if this is a known issue?
SalutationsAestheticVertebrate 11 janv. 2022 à 16h37 
I believe I followed your instructions correctly. I was unsure what to do when "switching the demon and lunatic token", so after clicking "Deal" but before starting the night phase, I unlocked both tokens on the table, and drug each token onto the other's position, which updated their color. (I assume this isn't correct because it would change the role displayed to each player).

I still see
"Black -> Brown: Demons: White, Minions: Brown"
when I would expect to see
"Black -> Brown: Demons: Red, Minions: Brown"

https://imgur.com/a/n8K09NT

Can you clarify what "swapping the tokens as you would do in the Grimoire in real life" means? I suspect that's the culprit.