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My first issue was following the normal formulas for mildot range finding with the M8451A SSDS (RHS scope) didn't work (I had to assume standing character height was 1.4 meters instead of 1.8 for it to rangefind properly).
Then I was trying to figure out why the 1 meter cube at 100 meters took up about 7.3 mildots instead of 10 mildots, then i thought that like a year ago i changed my FOV or something, and arma is weird so maybe that was the issue. And yep that was the issue. Guess i'm stuck with toilet paper roll FOV until they maybe one day add a patch letting you change FOV in game.
bruh
poor engine anyways.