Tropico 6

Tropico 6

31 ratings
Beginner Mistakes for Tropico 6
By Milkman™
Kept making stupid beginner mistakes in the beginning of the game and upon looking at the guides there was nothing for me to use. Very few youtube videos were of any help also. I'm creating this guide to share the mistakes I made during my first games. Hopefully you don't make the same mistakes that I did after reading this :).
   
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Mistakes that I made and how to avoid them
#1- Not Use Multi-Culture: When you place down any farm what i didn't know is that it degrades the soil overtime until your harvesting rate is really low because of the crappy soil. If you click on the work modes and change it to Multi-Culture however, it will lower the base rate by 40% but the soil will not degrade. Also if it is in range of another different crop farm each farm will get a 10% growth rate boost. So a good strategy is to put all of the different crops within close vicinity of each other and switch all of their work modes to Multi-Culture for the best farming harvests.

#2- Do not export things you cant produce: This seems like common sense to most but I had no clue as the interface was a little confusing and apparently i'm not the only one that has messed this up as well. From what I've heard the people that have this issue have never played Tropico before and assume if there is an option to export then you must have the item but that's a no. If you are exporting make sure you are producing what your trying to export and make sure it is in the dock ready to go.

#3- Don't waste your heist buildings: I know you might really want the Taj Mahal in your city for example however other Heists are much more worth it and you can only steal one building per era you are in so you must not waste it on nearly useless buildings such as the Castle that adds defensive building health instead of other use full buildings such as the Islamic Temple thing (Forgot the Name) that auto gives all your children a High-School Education.

#4- Make sure to upgrade Teamaster and Construction office during world war: I was silly enough to not notice this until like my 12th playthrough. During the World War section of the game you can upgrade both of these buildings to add multiple new jobs and it will speed up your construction and logistics teams.

#5- Build houses near job sights: Your loyal slav... I mean citizens don't want to walk half way across your empire to go home and would rather live in a shack right next to where they are working. So provide bunkhouses near where citizens are building shacks to avoid the homelessness level.

Please comment leaving ideas of more tips to add! It'll be added with your name next to it and trust me we need more because I'm quite new myself! Thanks for reading and If I got to help 1 confused person this was worth it. :)

6 Comments
Sepon 11 Nov, 2019 @ 6:37am 
Nice guide, could you add the following advice, as I messed on this one:
"Build industry closer to port, and raw matereals closer to industry (i.e. port - industry - raw), so your teamsters have an optimal distances to export/supply"
beardog 26 Jul, 2019 @ 11:51am 
Taking aid from superpowers. You can go to embassy and "Ask for foreign aid"; they will give you $20K in exchange for 20 relations. But if you manage your trade contracts properly, relations will not be problem (until Modern Times) so it's just an easy money
UCES Fossil 23 Jul, 2019 @ 1:37pm 
You CAN stop exports of specific goods. In the trade screen, on the tab that shows base prices for each good there is a checkbox next to each good. Uncheck a box to stop exporting that good.
Tankred 22 Jul, 2019 @ 6:54am 
To my knowledge you haven't been able to tell the system not to export something since Tropico 4, and I've missed it ever since.
gigamelon1981 21 Jul, 2019 @ 9:09am 
About #5, one of my industrial complex is nowhere, but i connected them with a bus line. The other complex used cable car to the nearest settlement up the hill.
The complex run just fine. Most random shacks near to factories are non employee indicated by the fact they're broke.
I usually fill up the space with parks. I wish they're free.

Building every settlement near to the industrial complex have a lot disadvantages.
One quick glance is the space inconvenience.
Your slavs need home, food (groceries, mall, or gourmet restaurant), at least chapel, and at least clinic. More coming if you care about fire, entertainment building, police, and military. We can't tell them to life like a Gopnik. Like 5 ways to eat instant noodle.

About #2, i wonder if we can tell the game not to export certain item?
I stocked uranium from raids only to realise they're exported immediately.
The plan was, stocked them before i build a nuclear reactor.
Septim 1 Jun, 2019 @ 1:18pm 
About #1- Not Use Multi-Culture, when I'm playing, it does'nt matter where you put the crop to get the multi culture bonus as long as you have the 8 different crop. It's only important for pineapple to get them together to get another 10% in plus.