Instale o Steam
iniciar sessão
|
idioma
简体中文 (Chinês simplificado)
繁體中文 (Chinês tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Tcheco)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol — Espanha)
Español-Latinoamérica (Espanhol — América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polonês)
Português (Portugal)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar um problema com a tradução
Could someone who is please give the admins there a kick or a little elbow? Their forum registration is broken and registering seems impossible. The forum doesn't sent confirmation emails no mater how often you click resend.
I'd like to write there, but can't if the forum is incapable of handling new registrations. And the admins are not reading the email of the only publicly available contact form. So someone who is already registered there, please send the admins there a PM that their forum is screwing up registrations. Thanks!!
Am I mistaken or has the script been broken after version 4?
In version 4 can enter mconst.riverRainCheatFactor = 0.8 instead of 1.6 which would generate wonderfull masses of rivers only where it rained a lot.
If I do the same in verion 5b, ALL the rivers disappear! In version 4, a value of 0.8 generated wonderful masses of rivers only where it rained. I loved that!
I tried everything, changing the other parameters as well, such as. mconst.minRiverSize = 1, and mconst.minOceanSize = 1. Nothing helps. :-(
It looks like I have to go back to using script v. 4 if I want the rain function to be working / tweakable again.
Either too much ocean, too many mountains, land masses that lock dozens of inland seas, stringy landmasses with too many mountains, too much snow, too much tundra, and terrain features on a given landmass that are so variegated that it makes no sense.
I just wish the parameters were more definitive and easier to adjust. This thing is cryptic and it's all over the place, it's basically trial and error and you need that map builder or you might end up creating a map in a game, starting that game and find out the hard way after a few hours of play what a mess you have to deal with.
It's unfortunate about this game, it's very difficult to find a good map making script. I wish I knew how to write code.
My adaptation of this script, Planet Simulator, includes a Pangea preset iirc.