Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
NOTES FOR THE REMASTER (bugs in this map for me):
all of the grass models (i think) are errors
the giant wall fungi with the plants on them at the edges of the map have either broken uv maps or the wrong textures
some plants have missing textures
there are black errors in the big cave
HOW TO FIX THIS (probably)
make a resource pack or prop pack to include all of these things (unless there is one and i'm just an idiot)
Other than those minor things, the map is really good, and the modeling and texturing is really well done. Keep making these maps, they are amazing.
Dedicated High conucil area
Fleet area inside HQ
Gr being able to work / dedicated gr room
have more bunks (about 12)
More training rooms