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You can send screenshots so I understand what you're talking about if it's something different.
The sound bug might've just been part of the game. Loading from a save game can affect audio such as skipping active dialogue, but not sure about pausing.
Also another issue I noticed is music and some looping sfx stopping whenever you open the pause menu or quicksave, is there any fix for that?
-There are no in-game graphics options that go higher than medium. Even when going into the ini and trying to force it.
-The graphics are extremely glitchy: Textures turn or remain pitch black when facing certain directions. Lighting on the game characters is incorrect, with overly bright weird pixelated-looking highlights. The shadows themselves seem to be (mostly) correct and volumetric lighting works though.
It seems forcing GF2 mode is the only way that works, but setting it to that disables buffer shading and volumetric lighting. No guides have worked for me so far. I guess I have to settle for projector shadows and no volumetric light unless someone can help me out.
Specs:
Processor: Intel(R) Core(TM) i3-3227U CPU @ 1.90GHz 1.90 GHz
Installed RAM: 6GB
64-bit operating system, x64-based processor
Intel(R) HD Graphics 4000
Windows 10