Cities: Skylines

Cities: Skylines

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Block Services - Police
   
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23 mart. 2019 la 13:12
7 sept. 2019 la 21:59
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Block Services - Police

În 1 colecție creată de Naylin
Block Services by Naylin
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Block Services - Police by Naylin

All of the buildings in my "Block Services" Collection (Click here)
are intended for builders who like to plop cities rather than zone them.
Sometimes, a builder may not want to show either a vanilla asset or haven't found
one that they like for a certain thing. That's where these come in! Plop the appropriate
one down and use Move-It to cover it up.

Please be aware that assets that require a road connection will spawn the appropriate
vehicle (fire truck, police car, hearse...) at the place where you plopped the service (although I
haven't tested that ;)
from the face of the block that the arrow points to. If you use Move-It to move
the block somewhere else the vehicle will still spawn from that face and not from it's original location.

Block Services - Police:

  • Acts exactly like a vanilla Police Station
  • Requires a road connection to place
  • Same workers as the vanilla Police Station
  • Costs nothing to place
  • Costs NO upkeep
  • Causes NO Pollution
  • Uses NO water
  • Uses NO Electricity
  • Produces NO garbage

Thanks and don't forget to rate and comment!!!
6 comentarii
genosse.stanil 29 dec. 2022 la 4:28 
@Nyrob€€
Yes, I noticed this problem as well (that it doesn't work with Building Spawn Points mod).
jamesbland 2 oct. 2022 la 19:47 
block prison please :)
Nyrob€€ 23 iul. 2021 la 3:24 
The block services with a service vehicle don't seem to work with the BSP mod. Anybody else having this issue?
andysec18 18 iul. 2020 la 15:59 
Can you please create one for tourism?
BrowncoatTrekky 29 mai 2020 la 17:47 
Trick with these assets for those that mix these with corresponding buildings that disguise as heliports is to use blocks like these in the editor and import the HeliPort building onto this block asset. Once completed you would then add the blue-helimarker for the block service above the same pad as the one used for the sub-building. This avoids the awkward look of these blocks in-game where helicopter sink into a building or land in front on the ground by default. Posted instructions for that here some time ago should you like to discuss or use as reference.
KennethFN 22 ian. 2020 la 19:26 
would love to see a cargo and an airport