Space Engineers

Space Engineers

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Tiered Upgrade Modules x2-x32(Double,Triple,2-Sided) [1.193.103]
   
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Type: Mod
Mod category: Block
文件大小
发表于
更新日期
26.034 MB
2019 年 3 月 13 日 上午 10:01
2020 年 1 月 21 日 上午 4:45
2 项改动说明 ( 查看 )

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Tiered Upgrade Modules x2-x32(Double,Triple,2-Sided) [1.193.103]

在 Xariman 的 1 个合集中
Tiered blocks from Xariman
2 件物品
描述
# UpgradesTier mod for Space Engineers

Tiered Upgrade Modules x2-x32(Double,Triple,2-Sided) [1.193.103]

* Economy
* Progress
* Survival ready
* LOD
* Blueprints

All double and triple modules are two-sided.

Max bonus for 4 triple x32 modules:
Productivity: 10000%
Effectiveness: 1200%
Power Efficiency: 1000%

Modules:
Productivity
Productivity x2
Productivity x4
Productivity x8
Productivity x16
Productivity x32
Effectiveness
Effectiveness x2
Effectiveness x4
Effectiveness x8
Effectiveness x16
Effectiveness x32
Energy
Energy x2
Energy x4
Energy x8
Energy x16
Energy x32

Double Two-Sided:
PR+EF
PR+EF x2
PR+EF x4
PR+EF x8
PR+EF x16
PR+EF x32
EF+EN
EF+EN x2
EF+EN x4
EF+EN x8
EF+EN x16
EF+EN x32
EN+PR
EN+PR x2
EN+PR x4
EN+PR x8
EN+PR x16
EN+PR x32

Triple Two-Sided:
PR+EF+EN
PR+EF+EN x2
PR+EF+EN x4
PR+EF+EN x8
PR+EF+EN x16
PR+EF+EN x32

For adding components from mod to stores use mod:
- Economy 4 Tier Mods: Cargo, Upgrades
[https://steamproxy.net/sharedfiles/filedetails/?id=1975199785]


Thank you for subscribe!

© 2017 Xariman
25 条留言
Xariman  [作者] 2023 年 7 月 29 日 下午 3:38 
do what you want. I give permission to use my mods to improve them with reference to the original.
Cruel Sun 2023 年 7 月 26 日 下午 4:02 
Hi. I can do this. Only if Xariman gives his resolution. Best regards for everyone:steamhappy:
FantazeR 2023 年 7 月 23 日 上午 8:35 
Hey, can i upload a mod with triple module x1? I kinda changed some values of this mod:
https://steamproxy.net/sharedfiles/filedetails/?id=2354728121
Ofc i'll credit you and Cruel Sun!
Xariman  [作者] 2023 年 3 月 5 日 下午 3:51 
try to compare all the descriptions and see the difference. I no longer remember the details.
Spicie 2023 年 3 月 5 日 下午 1:37 
hello! I'm working on a similar mod, just curious how you did your math in the SBC for increasing the modifiers? For instance, I noticed that going from x1 to x2 is not quite 2x, is there a particular reason?
Eyeandan 2022 年 11 月 6 日 下午 7:04 
@jhitereptar
assembler
Jhitereptar 2022 年 9 月 3 日 上午 12:17 
So how do you craft the ai parts? Or do I have to add the to the stores?
Looterich_(AUT) 2022 年 7 月 15 日 上午 8:14 
perfect! this was whate we have been searching for our server!
many thx man works great and all buddies love it!

BR
MachoNatchoMan 2022 年 3 月 11 日 上午 9:07 
mind adding the classnames for the items in the description?
martingolding96 2021 年 11 月 17 日 下午 9:39 
If I process 1k gold ore how much Ingots am I supposed to end up with when using 4 yield x32 modules?