Total War: ATTILA

Total War: ATTILA

416 avaliações
Europa Perdita Reloaded
2
   
Premiar
Adic. a Favoritos
Nos Favoritos
Desfavoritar
Marcadores: mod, Overhaul
Tamanho:
Publicado em:
Atualizado em:
26.071 MB
8 mar. 2019 às 12:07
16 de jun. às 15:05
40 notas de alterações ( ver )

Subscreve para transferir
Europa Perdita Reloaded

Numa coleção por Aurelinus
FotE + EP Revised - compatible mods
21 itens
Descrição
Thanks to Augustusng for letting me update his brilliant mod.

Original mod here (outdated, not functioning fully):
https://steamproxy.net/sharedfiles/filedetails/?id=652407518

Fall of the Eagles newest update:
https://steamproxy.net/sharedfiles/filedetails/?id=429279205

Fall of the Eagles + Europa Perdita Revised:
https://steamproxy.net/sharedfiles/filedetails/?id=1494368909

Changes:
- full compatibility with newest FotE update,
- roman border cities reverted to vanilla level,
- file updated to the newest game's version,
- removed some minor bugs within the data,
- altered or updated some effects for compatibility to FotE,
- fixed religions, minor bugs and overall grand campaign map for factions,
- tweaked economy to provide more challenging environment; yes, game is much harder for some factions, be warned.
365 comentários
A$$clOwn 9 de set. às 21:43 
why doesnt the guardhouse provide garrison?
Marcus Aurelius Antoninus 10 de ago. às 9:21 
the lakhmid
Marcus Aurelius Antoninus 10 de ago. às 9:20 
is it fixed now?
Aurelinus  [autor] 10 de ago. às 6:29 
This mod (Europa Perdita) doesn't need fix for christian Lakhmids, but FotE + EP Revised.
Fixed with newest update (probably needs a new game).
Marcus Aurelius Antoninus 3 de ago. às 23:05 
lakhmid faction trait has +1 influence for antioch cristianity but thevictory condition is for alexandrine cristianity, it is a bug or not?
canonbomb 2 de ago. às 2:47 
the germans get a op unit called pedites spartharii germanorum and they dont seem to die even when i attack in the rear routing all their friends and they being ther only ones left almost none die and they have alot of morale so my units begin to flee for some reason and i lose to 1 unit while that unit is sorrounded and outnumbered
XxbakerxX 26 de jul. às 15:27 
.3. the romans still go down too fast and constructing buildings that cannot provide them with good units.playing as the WRE the eastern empire (with a great help from my side ) recovered most of thier lands but when i betrayed them for the ultimate showdown between empires (long after Atilla died ) they still had very crappy units. playing now as the ERE the west is utterly shattered in the first 10 turnes ' r even before attila could say "momy". playing as the west was challenging indeed and i thank you for that. i dont know if scripts are yours or FOTE thing but i think should applyu some scripts that give the WRE at least 1-2 full stacks the regenrate in rome( like the huns script in the base game) in a ballance that suits your ideals that only stop regenrate when rome falling to enemy hands.
XxbakerxX 26 de jul. às 15:26 
2. upkeep in the late game (if you want better cites ) do not go hand to hand with the fact that somthing is not ballanced with the curraption penalty that couse for every single capture of enemy settelments a huge drop of taxes (far more then logical to me ) with the ERE you can negate it with the totally broken feture in attila for the 3% intrest so in this case playing as the ERE is the only faction you can play for full map complition.
XxbakerxX 26 de jul. às 15:26 
hey firstly had to say this mod is superb and i really mean its really revive the campian and the factions overall.
got couple of questions and issues for the capian that evetually have great impact on the later campain:
1. playing as the ERE in some point even having 2 or more churches +infulence and edicts from buiding and agents christianity still was going down for me and unfortunatly (more for the game base problem) you have to stay in it to get the last of the tech tree. so i stayed and altough i was doing every thing to keep it chritian still other religins without real influance spread like wildfire with an enurmus penalty for -35 public order.
Aurelinus  [autor] 22 de jul. às 15:08 
It is normal for all empires and it is playable, yet it doesn't mean easy.