Enderal: Forgotten Stories

Enderal: Forgotten Stories

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100% Achievement Guide [Finished]
By KhobarKast
In this guide I will give you advice and instructions to complete every single achievement in Enderal: Forgotten Stories.
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Introduction
Heya, fellow reader! Being an avid achievement hunter and a fan of the Elder Scrolls franchise ever since Morrowind, the news of Enderal coming out on Steam was quite the surprise. I only ever played Enderal a little bit, when it was freshly released as a mod for Skyrim. But I think, this might be the game worth making an achievement guide for.

Do you love achievements?
Well, you are not alone! There is a great community with lots of support, guides and shoulders to cry on, if those pesky achievements won't unlock. Join 100pals discord[100pals.co] and find more like you :)

Shameless self-advertisement
I usually stream as much as I can, every evening in Central European Standard Time. You can find me right here, so you are more than welcome[twitch.tv]. Usually I go for games with meaningful stories.

This, together with my Collectibles guide are the first ones I ever did. I hope you like them! And I hope even more that they can help you :)

But enough blabber, enjoy the Achievement hunt and even when you only want that 100% - enjoy the story! Trust me, it is worth it.
Missables!
This game has quite a few things you can miss, if you want to do it in one playthrough. Take the mention here and search for it (CTRL + F) in the guide to find the guide for it.

  • Nimble Feet
  • A Fine Drink
  • Good Shot
  • Thorough
  • What Dreams may come
  • Näea
  • The Dreamflower
  • One Soul
  • Part of Something
  • Lethonia
  • The Beast Overcome
  • Free At Last
  • A Better World
  • Whats Reality Anyway
  • There's Always Hope
  • Sleep, My Child
  • Coup de Grace
  • Cosmic Harmony
  • Finders Keepers
  • Steadfast
  • The Scorpion's Tail
  • The Lion's Roar
  • Worth It
  • The Price of Sin
  • He Already Paid The Price
  • Direwolf
  • Repentance
  • Witty
  • Nifty
  • Master of the Arcane
  • The Spectral Horde

And of course the Collectibles achievements, with places you only visit once.
Story-related Achievements
Burnt Flesh
You relived your nightmare.


Start the game and be a nice kid.

Nimble Feet
You proved yourself both dextrous and athletic by tricking the Starling lock mechanism on your first try.

MISSABLE!
During the main quest "The Void", when you explore Yero's Cellar together with Jespar, make a save, you need to open the Starling lock first try. Start on the top, left of the glowing light from outside. Activate it, sprint to the top gate hole, then the other one right of you. Drop down backwards and quickly activate the two holes. If you mess up, reload.

A Fine Drink
You shared a drink and a good conversation with Lishari Peghast.


MISSABLE!
After helping Lishari and meeting her for the first time, she sends you to Ark. After talking to Arantheal, you can find Lishari at the entrance out of the Sun Temple. She wants to share a drink with you - agree to it.

Keeper of the Holy Order
You became a Keeper of the Holy Order.


Follow the mainquest.

A Sliver of Hope
You found the Beacon.


Follow the mainquest.

Voices of the Dead
You found and returned the Word of the Dead.


Follow the mainquest.

Halfmoon Island
You took the Pyrean train to Halfmoon Island.


Follow the mainquest.

Aren't we beautiful?
You relived another version of your nightmare. Aren't we beautiful?


Follow the mainquest.

Silvergrove achievements - MISSABLE!

The Silvergrove is reached during the mainquest "A Song in the Silence". Also, be nice to Rynéus or I will find out where you live.

Good Shot
You scored well in Rynéus starling-sphere game.


When Rynéus asks you to shoot the sphere, hit it at least ten times during the 3 rounds. Not too hard, don't worry. You can repeat immediately if you did fail it the first time.

The Grove
Listened to the story of Silvergrove.


In the Silvergrove, Tavern talk to the innkeep. Use the Knowledge option to hear the wondrous story of Silvergrove.

Thorough
You collected 15 butterflies for Rynéus.


When Rynéus asks you to find butterflies, find at least 15 for him to make him really happy.


Be nice to him during the quests and convince him to do the right thing. It unlocks the last achievement of Silvergrove.

What dreams may come
You convinced Rynéus to disband the illusion of Silvergrove.


Onyx
You found all three of the Black Stones and brought them to Lexil.


Follow the mainquest.
Last Chapter
This whole section starts once you have taken care of the following achievement:

Invasion
You rebutted the Nehrimese's attack on Ark.


Follow the mainquest.

EXTREME MISSABLES!
Alright, this is the moment the game decides to let you decide. Just before you go to rest after the invasion, make a SAVE! If you are quick enough, you can save right after you woke up and inbetween the companion speaking to you, as they do have a short pause where you could make a save. Have you saved? Have you completed both companions quests so far? ("Two Souls, Part IV" and "Every Day Like The Last, Part IV") Go to sleep and unlock the following:

Goodbye, Daddy
You relived the third version of your nightmare.


Now Calia or Jespar will wake you up in the morning, depending on the higher affinity. They will ask you about your thoughts, concerning the other companion. THIS IS IT! For example: If you tell Jespar that "you are just friends with her", then the romance with Jespar begins. Or vice versa. So, keep this savegames holy, because you will need it to unlock both their achievements later.
Now "Forgotten Homeland, Part I". Before you take care of this, have you completed the quest Secrets? You got it a long time ago, when finding the key of Yero. If not, take care of that quest by visiting Yero's Tower (south of the Sun Temple entrance) and obtaining the Dreamflower Recipe at the end. After that, take care of "Forgotten Homeland, Part I" until you are about to "use the ship". During that quest you will unlock

Gertrude's Wings
You found Kurmai's pride - Gertrude the Starship.


Once you are done with the fetchquest for Kurmai, don't continue yet, but go upstairs in the Chronicum to talk with Yuslan to take care of "A Drop in the Ocean". Be nice to Yuslan during the quest, so making a SAVE sounds good. Go to the abbey, find the object, trip out like an addict, return to Ark, wait for 2 days, meet with Yuslan. Go into the machine after the ritual.
Although he doesn't want you to, follow him, to witness a dialogue and unlock

Näea
You followed Yuslan to his house in the alternate reality and witnessed a conversation between his alter ego, a girl, and Näea.


After that, don't go to Yuslan yet. Explore and find two Dreamflowers. One at the pond, the other next to the tower. Also, don't forget the last Mystical Symbol #15! Now go to Yuslan and make a hard SAVE before you talk to him. Talk him into going with you, Rhetorics being the easiest option, otherwise it depends on his sympathy.. Go back, Dreamflowers in the pocket, back to the portal. Go through the portal, talk to Yuslan, and give him the Dreamflower. He will brew a potion for you in two days, which will improve your stats and also unlocks

The Dreamflower
You found, created and drank the Dreamflower potion.


Now back to Kurmai (Scrolls are awesome) and time to go into space, the final frontier. Or something similar at least. I hope you have been saying the right things to both companions through the whole game, as it counts right now. So to take care of your companions quests, once you have the chance.

One Soul
You finished Calia's companion quest and helped her cope with the entity inside her.


The name of the quest ending and then reading the achievement title made my heart explode. And then comes

Part of Something
You finished Jespar's companion quest and helped him find his place in Enderal's struggle.


As he was my romantical choice the first time, the encounter ended as hoped.
No matter who your choice is, be careful about what you say and listen to them. When you did right, you will notice and the romance continues.
Time to leave the ship of ships! After a few events and talks, find the entrance, but don't overlook Magical Symbol #100!

Follow the events until you have to wait for 2 days for the map. Use the time you got to equip yourself, mourn the dead, visit your injured companion and take care of your last companion quest. If everything went well, you unlock that companion's heart. In my case being

Lethonia
You won Jespar Dal'Varek's heart.


Once the 2 days are over, you are supposed to talk to your companion again. THIS IS THE POINT OF NO RETURN! So whatever you need to do - do it now.
I will not spoil the surprise of the following events. Enjoy it! Follow the quests and events until you have the final choice to make - being the clever person you are, you made a SAVE right after that big fight, am I right? So, after getting one ending, reload and get the other one. You will unlock all this, but there are still 2 achievements left.

The Black Guardian
You realized that not all myths are just myths.


Free At Last
You sacrificed yourself to give mankind another chance.


A Better World
You chose to flee to the Starcity and create a new mankind.


So, what now? Now you reload the save, aaaaaall the way back when we had to decide which companion we wanted to continue the romance with. Waking up in your bed again, take the other choice this time.
Now you have to do Yuslan's quest again, but this time with a big change at the end: Keep the Dreamflowers. I hope you have completed the side-quest "Dark Chambers of our Minds" ("Arena and Rhalâta questline" section in this guide) or at least reached that one, as you need to use the Dreamflower in the Substance Decomposer in The Father's room. Doing this, you brew a non-purified Dreamflower potion.

Ingredients: Dreamflower, Human Heart, 2 Glimmerdust, Grand Soul Gem (Filled)

Drink it. Now complete the game again, taking care of your second romance on the way and once you reach the final choice again, decide to destroy the beacon. Now, enjoy the secret ending, the (presumably) last achievements and... well, congratulations!

The Beast Overcome
You won Calia Sakaresh's heart.


What's reality, anyway?
You unlocked the hidden ending and survived the destruction of the Beacon. Or did you?
Quest Achievements
Adventurous
You finished 50 quests.


Pretty self-explanatory.

Bounty Hunter
You finished all bounty quests.


Bounty quests can be found at Noticeboards in the major settlements. Do one quest, get the reward, rinse and repeat. Riverville has 3 quests, Ark has 9 quests, Duneville has ? quests. It seems you only need Riverville and Ark.
Riverville: Redrick Borecut (Ruined Homestead, northeast of Riverville), Mugmug (Shimmering Grove, west-northwest of Riverville), Paylas Nay'Yarim (Pirate Hideout, west of Ore Terminal)
Ark: Bertulus the Ripper, Maulus Pawdance, Ora Millendance, PakPak, Captaim Plumb, Sixhoof, Gagantua, Poldir, Ralaf Crocco
Duneville:: Gravesister Cedea

The next 3 achievements are mutually-exclusive! Do a SAVE!
Sleep, My Child
You convinced Mirell to ease his daughter's suffering.


There's Always Hope
You gave Mirell hope.


Coup De Grace
You killed Mirell's daughter so that the Red Madness doesn't spread.


You gain the quest "The Elixir" at Bridgehead Farm, from Mirell. Gather the components, brew the elixir and go to his place. Sit down and wait for him. You will hear a noise. Unlock the trapdoor to the basement, see the daughter and return upstairs. SAVE NOW! EXTRA SAVE! Wait for him in the chair. Now, 4 outcomes:

1. Give him the potion and go outside afterwards. Sleep for 24 hours (there is a convenient Hay Pile east of here, in front of Lower Haystacks, behind a camp fire). Return and find out what occurred in the meantime. (NO ACHIEVEMENT)
2. Confront him and tell him she should be put to sleep, without using Rhetoric. He attacks you and you have to kill him. Take the key of his body, go downstairs and kill his daughter ("Coup de Grace"). Feeling good, you cruel monster?
3. and 4. Use Rhetoric (minimum of 40 needed) to convince him that she needs to be put to sleep. Either you let him do it ("Sleep my Child"), or if you already had the Quest "Part of Something Momentous, Part II" during the mainquest, you can tell him that Apothecarii work on a cure ("There's Always Hope"). Either way, sleep for 24 hours (there is a convenient Hay Pile east of here, in front of Lower Haystacks, behind a camp fire) and return to find out what happened. If you gave him hope, you find both in the Sun Temple, Curarium.

Slayer of Beasts
You found and slayed all mythical beasts.


The beasts can be found thanks to specific books, which open a new quest for you. You can find them in the wilderness, or just buy all of them in Riverville, Kurro's General Store.

Myths and Legends I: The Blind Miner
Location: Ark, Undercity -> Tarpit (down the elevator) -> Tarpit, Bedders -> Old Aisolôn, Cavern
To damage the Blind Miner you need the Old Ban Totem. You find the blueprint for it in Undercity, The House of Apothecarii behind an Expert lock. The reagents are: anvil, 15 spare parts, 4 Wood, a Flawless Emerald and a Flawless Amethys.

Myths and Legends II: Arveldhiin the Wanderer
Location: Dark Valley, wandering on the path between the main road bridges
Just find him and be ready for a fight.

Myths and Legends III: The Ash Widow
Location: Sun Coast, Castle Goldenford
First, get the "Claw of the Dal'Gorek" in the Museum of Ark, South Quarter. You need to pick a master lock (Scroll of Ondusi's Key Master or the last Trickster talent). Then you can defeat her.

Myths and Legends IV: The Gargantuan Lizard
Location: Powder Desert, Abandoned House
East of it, it just stands there.

Myths and Legends V: The Steel Warden
Location: Thalgard, on the road to Thalgard
It is a beast and a very tough fight. Be prepared.

MISSABLE!
Cosmic Harmony
You let the Master Skull harmonize your chakras. Namaste!


During the Quest "Bad Vibrations" (given by Tarhutie, the crazy old alchemist lady in Riverville) she asks you to return a potion for her. Get the potion and before you talk to her, save! Now give her the potion and she will give you a skull. Take this skull to Ancient Circle of the Lost Ones at night and interact with the centre stone. This ritual will earn you the achievement, 2 Learning Points and 75 EP. If you rather want 3 Rhetoric AND 4 Life Points, you can now reload the save and drink the potion. She will still give a few pennies, at least.


Whirlwind
You became friends with Whirlwind, the Donkey.


At the northern gate of Ark, take the quest "Gnarldarf has to die!" from Freda and complete it. (Hint: Knowledge during the quest!)

Home, Sweet Home
You bought yourself a home in Ark.


In the Marketplace you can find the bank. They sell 2 different houses, the cheapest one for around 1000 pennies.

What We Deserve
Found captain Rocio.


You find her in the absolute northwest, the quest "Our Mark On This World" leads you here.

MISSABLE!
Rememberance
Esme trusted you enough to reach out to you after the tragedy in Old Ishmartep.


You need to complete the quest "Our Mark on this World", started by Esme in Frostcliff Tavern. Be nice to her, understanding and gain her sympathy. That way, you have a nice moment at the end.

Vanquisher of Horst
You neutralized Pathira, who took control of Yerai's centurion.

Finish the quests "Apotheosis, Part I" and "Apotheosis, Part II". They start in Ark, Nobles Quarter in Yerai's workshop.

Cuthbert the Spirit Pig
You summoned the spirit of Cuthbert the minipig. Foes be wary!


Happens during the quest "Cuthbert's Legacy", started by Maxus in Duneville.
Golden Sickle questline
This questline is quite specific when it comes to achievements, so read carefully and make extra saves every step of the way to be sure what you are doing.

Protector
You became a Protector.


Find work at the Golden Sickle in Ark, Marketplace. You find their warehouse in the southwest. Follow their questline and you gain this achievement.

MISSABLE!
Finders Keepers
You lied to Maél Dal'Loran about the origin of the trinket.


Golden SIckle questline. During "Errand Boy", you have to check on a caravan. Take the amulet from the Caravan leader and once you are supposed to return the letter and all belongings, lie and keep the amulet for yourself. Follow the questline until "Trails in the Sand". Once Mael gives you the task to retrieve the ingredients, talk to him again. Give him the amulet, but lie about the origin of it.

MISSABLE!
Steadfast
Burn bridges with both Maél and Dijaam.


Golden Sickle questline. When Dijaam asks you to meet her before Maél (quest "From Dust to Gold"), do that, so that she likes you, then continue normally. During "Trails in the Sand", once you gathered the ingredients, go back to the Golden Sickle. SAVE! Upstairs, talk to Dijaam and be honest about the accusations. She will storm the office. Maél will be upset, don't apologize but resign from your position. Wait 24 hours, a messenger will give you a letter. Meet Dijaam in the Undercity, listen to her proposal and also deny her, thereby effectively ending the whole questline. You get the achievement. Now you can load again, to continue with it.

MISSABLES!

The Scorpion's Tail
You sided with Dijaam in the conflict about the Scarabeus.


The Lion's Roar
You sided with Maél Dal'Loran in the conflict about the Scarabeus.


Worth It
You and Dijaam escaped and kept the Scarabeus for yourselves.


During "The Last Stone", Dijaam will make you the offer to be on her side. Now you have 2 options:
1. Decline her proposal and meet up with Maél to earn "The Lion's Roar".
2. Accept her proposal and earn the achievement "The Scorpion's Tail".

During the course of siding with Dijaam (Option 2), you can also gain "Worth It". Accept and follow the questline all until the big endfight of the questline (you will know it when you see it). Make a SAVE before waking up Dijaam. Now tell her you want to sell the diamond and split the profits. Once outside, insist the whole way that you want it to be sold now and don't want her to leave or to wait. She will attack you, earning you "Worth It" and the wrath of a beautiful dame.
Arena & Rhalâta Questline
In Undercity, Bust Pit you have to fight a few fights. At the end, you will gain a quest from a new person.

Important Note: To get all achievements, you need high sympathy with Tharaêl. So save before every conversation and test out what he likes and what he doesn't like.

The Price of Sin
You approved of Tharaêl killing Qalian, even though he kept his end of the bargain.



He Already Paid the Price
You disapproved of Tharaêl killing Qalian. His life is punishment enough.


During "Qalian's Last Smile". Once you dug up the body and found the chest together with Tharaêl, SAVE! Now talk to Qalian. Let Tharaêl kill him. After some talk, "The Price of Sin" is achieved. Now, THIS IS IMPORTANT, reload and spare Qalian, giving you "He Already Paid the Price". It doesn't look like it, but this dialogue choice is vital. Without sparing Qalian, you will not be able to get an achievement way later, so do spare him.

The Treasures of the Destitute
You found all hidden stashes in the orphanage.


You get to the Orphanage during "Old Wounds".
1. Southeast room - Shoot the button on the ceiling with an arrow, a chest will appear under wood to your right.
2. Western room - South of here you find a room with hay and barrels on the ground. One barrel contains the key to the casket in the shelf.
3. Northern room - Left to the passage which leads to a Magical Symbol, you see a button. It opens a secret room in the north.

After talking with Tharaêl about the book you found, you can check if your sympathy with him is high enough right now, by using the "<More>" dialogue, asking him about a certain someone. If he agrees to talk, you are doing good so far.

During "Dark Chambers of our Mind", once you got the dream, MEET with Tharaêl at his shed at midnight. Tell him about the dream to get a big sympathy boost.

Follow the questline until you are in the room of paintings. MAKE A SAVE! Once you can act after the cutscene, attack Tharaêl. Afterwards, talk to the father. In the end, read the note on the ground, leading you to Monastery Westgard in Dark Valley. There, you find your reward and achievement.


Direwolf
You found the Father's hidden gift.


Now, reload and this time attack The Father. Defeat him and let the story unfold. Now when you have enough sympathy with Tharaêl and tried to spare Qalian, then you can achieve what the following achievement says. Leave the area afterwards, to get

Repentance
You prevented Tharael's suicide and gave him back hope.

Skills / Talents Achievements
Synergetic
You discovered a synergy between two talents.


Every time you level up, you gain one memory point. You can use them in your meditation chamber to climb up the "skill trees". Some of them have hidden synergies if you use two talents in a way that they directly influence each other.
Examples: Shadowtongue Oil Bottle + Fire Arrow

Legendary
You combined two synergetic classes and unlocked an affinity.


Mythical
You unlocked a second affinity!


Disciplines (the differently named "skill trees") can have specific affinities, if you choose the right combinations. You need to be Level 19+ and the two disciplines with the highest Memory Points and having a minimum of 10 invested Memory Points are considered. These affinities form a special class, giving you new bonuses. According to the wiki you can only have one Affinity active at a time, so either target your preferred affinity second or save before unlocking it, and reload after you got the achievement.
The class affinity/ies and the achievement(s) only unlock once you exit the medidation chamber!


(Source: Enderal Wiki[en.wiki.sureai.net])

(Source: Krusel-14 from reddit)

Proficient
You mastered a memory tree.


You need to buy ALL the talents of one Memory. For example all the Trickster talents. This includes all the ranks of the talents. It unlocks after leaving the medidation chamber.

Witty
You succesfully used your Rhetorics skill fifteen times.


Rhetorics is a skill, comparable to Persuasion / Speech in other RPGs. You can level it up by using Crafting Books, found in the wilderness or sold by merchants. Persuade 15 times.

Claws
You brewed and drank your first Wolf's Blood potion.


For this achievement you need one Memory Point. Unlock the talent Lycanthrope: Wolf Blood. Now find a recipe or experiment with many alchemy ingredients until you have a potion called Wolf Blood. Drink the potion, transform to a werewolf. You can reload afterwards, of course.
Reagents: Ectoplasm, Blue Malphas Flower, Baldris root (2 ingredients are enough)

Nifty
Thanks to your sleight of hand, you found a big hidden slot in a chest.


When you unlock a chest, your Sleight of Hand skill gives you a higher chance of finding small, medium or big hidden stashes as a bonus. To even have a chance for big hidden stashes, you need a minimum of 75 Sleight of Hand.
(Before Patch 1.5.1.0. a Lockpicking skill of 75 was required. This was not intended and fixed.)

Master of the Arcane
You learned a mythical spell.


To learn a mythical spell (for example Acceleration, Thaumaturge) you need to have 90 skill points in that magic AND earned the last Master talent in the corresponding memory tree. Many thanks to VictorEden16 from reddit for his list and his allowance for me to use it!

1. Panacea (Light Magic) - Finish the "Wanted in Ark!" questline
2. Blizzard (Elementarism, Ice) - In a chest on a boat, near the entrance to Sunken Shrine of Kor (Quest "The Brotherhood of the Kor", start at Noble Quarters Chemist)
3. Cannonade (Elementalism, Fire) - Finish the "Wanted in Duneville!" questline
4. Thunderclap (Elementalism, Lightning) - Behind the chest at the "strange place" (you can find the teleport scroll in Ark, Crypt)
5. Acceleration (Mysticism) - Ash Widow, Myths and Legends Quest
6. Purge (Psionics) - At the very top of a remote unmarked ruined tower, east to the Wreck of the Morningdew in Frostcliff Mountains
7. Summon Abomination (Mystical) - On a semifinal boss of the Rhalâta questline ("Dark Chambers of our Minds"). Look very carefully because its very hard to loot the body, look for an ectoplasm puddle!

The Spectral Horde
You bound a lost soul into a Phasmalist's trinket.


This achievement needs at least 2 Memory Points to be put into the Phasmalist Memory Tree. The first, Net Soul, lets you find 20 unique souls in the game (an automatic quest shows you the first one). The second talent lets you bind this soul into a talisman. The required reagents are: the Soul, 3 Bone Meal, Ectoplasm, Skull, 2 Iron Ingot, Petty Soul Gem (Filled).
You can reload after getting the achievement.

Icy Embrace
You froze and shattered an enemy.


Get the Elementalist talent "Arctic Wind". You use it like a shout to freeze enemies in place. Using electricity or blunt weapons (like a mace or hammer) give you a chance to shatter the enemy.

Hidden Powers
You found and read a hidden talent book.


You need 1 Memory Point, but you can reload of course. You can buy a hidden talent book from Karymea Kerlas in Duneville, requiring at least 5 points in Thief talents. An alternative for warriors is sold by Gabor Gaboff in Ark, Nobles Quarter.
Miscellaneous Achievements
Wings
You flew on a Myrad's back for twenty times.


Myrads are the Siltstriders of Vyn. Use this great service twenty times.

Behind the Horizon
You discovered 50 different locations.


Just explore a lot.

Goldrush
You mined 50 ore veins.


You need a pickaxe, which can be found right at the beginning of the game, next to an iron ore vein. They are quite visible, bring torches or light spells for darker areas.

Well-equipped
You acquired and wore a complete set.


There are many armor sets which can be found while exploring. Collect a whole set and wear it. Every set-piece has multiple spawn points, so you should stumble across a whole set at some point. If you just want the quick achievement, here an example for you:

Example: Set of the Rat Catcher (4 pieces)
Chest Piece: Glimmerdust Mixer in Shadow Echo Mine / Grupub the Bone Breaker in Ruins of Dal'Valstaag / Castle Keep, Vadim in Root Mine
Boots: Galgart in Cabin in the Refuge / Abandoned Customs Facilities / Vyn - Enderal (-23, -8) @ Z: 1727.658569 / Vyn - Enderal (-28, -1) @ Z: 60.804081
Gloves: Zu-Sherath in Old Sherath, Assembly Chamber / Shimmering Grove / Vyn - Enderal (-36, -6) @ Z: 1379.718384
Mask: Gildaumier the Mad One in Castle Ad'Balor, Depths / Castle Golden Ford, Keep / Clearwatercave / Fortress Rockwatch / Golden Ford, Castle Keep

Mage-bane
You died from Arcanist's fever.


Use healing spells or healing potions until your Arcane Fever hit 100%. You die. Well done!

Lyrical Outpours and Other Bodily Fluids
You read an analysis of Prince Mith's poetry. And got educated.


The achievement unlocked by reading the book "Lyrical Gushes and other Fluids: A Guide to Prince Mith's Poems". Found the book in Riverville, The Drunken Bee.

Philistine
You engaged in a profound discussion about art and poetry with Prince Mith.


Find the "Prince" in Ark, the northern Nobles Quarter. Exchange poetry with him and agree to his opinions. Not sure if this was possible because of high rhetoric or because I already read the book about poetry for the above achievement.

We're Sorry
You suffered through Enderal's rendition of the arrow to the knee joke. You knew this was coming.

When on foot between Riverville and Ark, you will find this after the Miner Cabin, in a book next to a corpse, leaning on a cart.

Crunchy Pleasures
You tasted a slice of Marita Rotang's fresh, tasty breeeeeeeeeeead. It was divine.


You find Marita Rotang in Ark, Foreign Quarter. Buy her "Sublime Breead" and eat it. Pop.

Dice God
You won 10 rounds of "Morala's Dice."


In taverns you can find gambling tables. At night, you can find other gamblers to play with. Sit down and play with them. The rules are quite easy, it is a dice variant of Blackjack. The first two dice control the maximum number of points you are allowed to reach without busting. Just save and reload if you get unlucky.

Card Shark
You won 10 rounds of "Battle for Treomar."


In taverns you can find gambling tables. At night, you can find other gamblers to play with. Sit down and play with them. You and your oppent draw 3 cards, the total of the numbers are your strength. You can use dice to gain more strength, but you also lose some pennies this way. It's pretty random, so save-scumming is the way.

Yes, We Got Them Too
You defeated Enderal's only dragon.


In Western Cliff, western part. Hard to miss once you get closer.


Reach for the Stars
You climbed Enderal's highest mountain. Congratulations!


This quest unlocks once you reach Old Iniath, a dungeon in the Frostcliff Mountains. Here the way that leads up:


Music of the Lightborn
You constructed the Koppophon.


You can buy the blueprint for it from the banker in Ark, Bank. You will also get a Mysterious Note, leading you a ruin in Frostcliff Mountains, where you need to acquire Kopp's Soul Gem. The dungeon is Old Iniath, on the highest reachable point in the mountains.
Starting from the entrance on the northeastern tower. Once inside, down the stairs and make your way south to Glacial Pass. Next door in the south-east, leading you to the chest with the gem.

Reagents: Anvil, Gold Ingot, 40 Spare Parts, 2 Metal Ingot of an Ancient Nation, Kopp's Soul Gem

Make the Koppophon, place it in a home of yours and listen to the music of Marvin Kopp, one of the composers. Nice tune!

Mammon
You accumulated 100,000 Endralean penny coins and entrusted them to Samael Silren. Are you sure about this?

Place a minimum 100.000 pennies at the Bank in Ark. Wait for another daily tick of your interest.. and et voilà.

Come On, You Stupid Rod
You found a brave warrior's frozen corpse in the Frostcliff Mountains. The damn thing just wouldn't cooperate.


You find the funny reference in Icezag's Minerals Screening, which can be found at Frostcliff Mountains, close to the Deep Diggers' Settlement. I won't spoil the surprise. Jumping is required.
Collectibles Achievements
The following achievements would blow up the size of this guide, so I made a seperate guide for them:

https://steamproxy.net/sharedfiles/filedetails/?id=1655728131

Fetchquest
You found all of Enderal's magical symbols.


Fetchquest, Vol. 2.
You found all of Enderal's mystical symbols.


Knowledge Is Power
You found and earned all knowledge points.


Chronicles of Blood
You found and read all books of the Butcher.


Master of Eggs
You actually hunted down all eggs for Kurmai. Hats off.


Catch 'em All
You found all souls.


The Queen of the Forsaken
You opened Vatyra's treasure chamber.
Thanks and Update Notes
Big thanks to the following people who helped me out:

- My parents, for creating me
- SureAI for making this great total conversion over a period of many, many years
- 100Pals Discord Group[100pals.co], for motivation and memes
- Fabio's CantBelieveItsNotFabio from 100Pals, helping out with finding collectables
- My stream viewers, for showing me I am not the only one who has a passion for video games
- Enderal Wiki[en.wiki.sureai.net]
- fireundubh, for his extensive Enderal Loot Guide[docs.google.com] - used it to have locations / coordinates for one whole item set
- Krusel-14 from reddit for his affinities list
- VictorEden16 from reddit for his mystical spells list

Updates:

02/15/2019 - The list is done, no categories so far. Time to play the game!
02/24/2019 - Both guides are done. I feel happy :)
115 Comments
Simon. 15 Aug, 2023 @ 11:50am 
Great guide, helped me a lot in my journey to 100%
Meat-King, The Ultimate 15 Jul, 2023 @ 12:57pm 
Thank you for this excellent guide.
Saderhorn 6 Sep, 2022 @ 4:51pm 
Big Thanks :guardian::praisesun:
TheMartyn 6 Aug, 2021 @ 3:29pm 
Regarding the "Worth it" achievement:
You don't have to insist on selling the thing, you can get the achievement without even talking about selling
Sayge 4 Jun, 2021 @ 6:26pm 
Thank you for this. Helped to clarify the problem I was having with the Claws achievement; missed a few steps. Kudos.
Meow 21 Apr, 2021 @ 9:31pm 
now this is epic :spyro:
Rovaan 19 Apr, 2021 @ 8:25pm 
You can get the "What Is Reality Anyway" achievement by drinking it right before the Free At Last ending
Squash13 12 Apr, 2021 @ 3:53pm 
this really has helped so far
Seb 11 Feb, 2021 @ 6:18am 
You're not a fan of console commands yet you show everyone the exact steps to get each achievement in a guide. Doesn't that also ruin the point and satisfaction of getting these achievements?
abakirov2017 9 Jan, 2021 @ 12:12pm 
Благодарю)