RimWorld
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Xenohumans - Gen-spliced Xenos on the Rim
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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6.404 MB
7 Φεβ 2019, 7:34
22 Απρ, 13:03
20 σημειώσεις αλλαγών ( προβολή )

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Xenohumans - Gen-spliced Xenos on the Rim

ΣΕ 1 ΣΥΛΛΟΓΗ ΑΠΟ Albion
A spark from a Glitterworld
5 αντικείμενα
ΠΕΡΙΓΡΑΦΗ
This mod adds 4 new Xenohuman races to your game.
They can randomly appear as your starting colonists or later during the game as members of the vanilla factions.
This mod is CE compatible!

Savegame compatible!
You can add this mod to an existing savegame.

Needs the Alien Races framework to function. Please load AFTER AlienRaces.

The Xenohuman races are:

Soldiermorphs - Genetically engineered humans breed for combat. They are tougher but have difficulty learning new things and have a very short lifespan.

Designer mates - Engineered to be perfect mates these Xenohumans are pleasant to look at and are able to get better trading prices or recruit prisoners.

Wolfmen - Furry wolf-like creatures with retractable claws that deal more damage than normal hands. They enjoy a cold climate but are quick to anger and tend to fight socially.

Scalemen - Perfectly adapted to hot biomes. Their leathery skin provides a natural armor and they survive high temperatures without problems. They need less food but tire more quickly and move slightly slower than average humans.

Also check out my other mod Sparkling Worlds

Created by Albion
Thanks to Rebelrot for providing the textures for the Xenohumans and to Saebbi for helping with CE compatibility.
Preview created by Chickenplucker.
381 σχόλια
Rubick 1 Σεπ, 21:28 
I find out after some hours (kinda newbie on this xD) that this mod glitches the apparels on kids, I think is because some incompatibility with other mod than I have but I leave it here if some bro have the same problem
Albion  [Δημιουργός] 28 Ιουλ, 23:42 
Soldiermorphs have the normal hulking body like normal pawns. Designer mates also only the female or thin body type. They don't have any custom body type like wolfmen or scalemen.
If anyone wants to create textures for them I could incorporate them though.
Five midgets in a trench coat 28 Ιουλ, 19:26 
Soldiermorphs don't seem to have a body, is there any way to specifically disable soldiermorphs? Since it's likely just a clash of mods.
Albion  [Δημιουργός] 22 Ιουλ, 8:55 
The license is open source as long as you credit the original author (and use the same license) so you can do with it as you like.
I'm also open to adding additional authors if you want to integrate your work with my mod.

Bloodtype is a new attribute in the racedefs that was added in 1.5 (probably due to anomaly). If you didn't define one Rimworld doesn't know how to bleed so the pawns just didn't :-D
As a sideeffect they also couldn't be tended too.
CTH2004 22 Ιουλ, 5:17 
may I use this as a basis to make my mod have these features useing biotech?

I could also make a version that is just this mod, only biotech, if you'd prefer (issue there is less genes, with the other I can add just a few basis components)

Just wondering, thanks!

And, what do you mean "bloodtype"? that a feature of HAR? might need to look into it...
Albion  [Δημιουργός] 6 Ιουλ, 19:52 
Not sure what you mean exactly. The mod is 1.5 compatible and feature complete.
Since I don't own the biotech DLC it's hard to integrate the mod better with that DLC. However I'm always accepting gifts ;)
Average Genestealer 6 Ιουλ, 7:06 
Biotech version when?
Albion  [Δημιουργός] 22 Απρ, 13:05 
This was an interesting issue to fix. 1.5 apparentlly added bloodtype as a new type and since the Xenohumans didn't have any they didn't actually bleed but also couldn't be tended to.
Anyway... I fixed it and uploaded a new version. Enjoy.
IDK Anymore 20 Απρ, 9:43 
So for anyone else having this issue, if a pawn has a background from this mod (I.E. wolfman space refugee) they cannot be healed for some reason and the game will keep telling you they're fully healed. The only fix for this I've found is to change the pawns background to a vanilla counterpart. No idea what's causing it, and there's nothing in the logs as far as I can see that causes it.
strubus 20 Απρ, 0:18 
one of the best mods out there, little feedback: I can't tend to xenos since update 1.5 the option is not there, so they are bleeding out and I can't do anything.

Keep up the good work <3