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If that doesn't do it, you can safely assume it'd need a restart, because I can't see anything else that would force it to work outside of a new game.
feel free to yell if you discover otherwise.
Someone would have to check spellbook code and see if there's anyway to adjust things to be a % chance to learn a spell. Then transfer that to scrolls on cast. I do not think you'd be able to easily or even at all tie that chance to an attribute like memory.
interesting idea though.