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Ilmoita käännösongelmasta
at thrallmod.cards.Shudderwock.use(Shudderwock.java:63)
at com.megacrit.cardcrawl.characters.AbstractPlayer.useCard(AbstractPlayer.java:1698)
at com.megacrit.cardcrawl.actions.GameActionManager.getNextAction(GameActionManager.java:359)
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:175)
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: java.lang.NoSuchMethodError: com.megacrit.cardcrawl.cards.AbstractCard.modifyCostForTurn(I)V
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:133)
*continued in next comment*
There are a few problems I noticed (the energy symbol is a bit too big and hides partially (1~2 letters) some card's names, some light mistakes in the card's descriptions and such) but over all, it' a great mod, and I'm enjoying it very much :) The cards ideas are wonderfully adapt to Slay the Spire, and the pictures on each are beautiful, a real feast for the eyes ^^ Do you plan on making other classes? I can't help but hope for it.
A really nice mod, keep it up ^^ Have a great day :D