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!Star wars Weapons - Planetary Diversity compatibility patch
   
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24. jan. 2019 kl. 13.39
12. juni 2019 kl. 10.53
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!Star wars Weapons - Planetary Diversity compatibility patch

I 1 samling av Quellix
Mp.
30 gjenstander
Beskrivelse
Adds resources from star wars weapon mod to the new planet types.

V2.1.1
Updated mod for 2.3 of Stellaris

V2.1
Adjusted resource spawns to be more like the original's Spawns.
Also Added Real Space 3.2 Spawns, Not Required to work.

V2.0
Spawns working correctly now.
Tibanna Gas and Kyber crystals appear on reroll
17 kommentarer
Drake2396 25. sep. 2020 kl. 11.40 
@quellix not trying to be a bother about it but i find myself much in the same position as last we talked. the mod sorely needs an update to 2.7 so that the weapons mod can be utilized without spamming mines or space station refineries everywhere i can.
SRGKillz 23. juni 2020 kl. 13.54 
This needs an update. Tibanna gas doesnt spawn at all and Kyber crystals only appear on stars
Quellix  [skaper] 10. juli 2019 kl. 12.45 
It sadly needs a new save to work, as it chances the deposits for planets/stars at the beginning of the game.
The Mad Demoknight 23. juni 2019 kl. 19.48 
Can this work on a current save? I recently got back in a new game with Planet Diversity and forgot this patch was real. I'm some good ways into the game and I didn't see a single kyber crystal. Can I install this and still continue my game?
Pronautica 12. juni 2019 kl. 20.40 
for some reason kyber crystals are only spawning on stars. Very strange
Drake2396 12. juni 2019 kl. 17.37 
@quellix thx my friend i appreciate it
Quellix  [skaper] 12. juni 2019 kl. 10.54 
@Drake2396 Ive updated the mod for 2.3
Drake2396 9. juni 2019 kl. 8.45 
@quellix would it be possible for this mod to be updated to 2.3 as to allow usage with the latest patch. as it stands i cant use the starwars weapons due to them requiring tibanna and kyber crystals for upgrades as well as upkeep. unfortunately without this mod it becomes unfeasible to maintain a fleet of ships as the planetary mines simply dont produce enough to allow for both upkeep and upgrades within reasonable times in mid to late game fleet sizes. it takes me nearly a year and a half into the game to amass the needed materials for an upgrade to a new teir of weapon.
warmaster.dorn 6. juni 2019 kl. 8.44 
Hoping this works for the 2.3 version of both mods.
DisturbingLackOfFaith 19. apr. 2019 kl. 11.07 
There seem to be way too many spawns of tibana and kyber, for some reason. Way more than any other resource.