Stellaris

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!Star wars Weapons - Planetary Diversity compatibility patch
   
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24.1.2019 klo 13.39
12.6.2019 klo 10.53
5 muutosilmoitusta ( näytä )

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!Star wars Weapons - Planetary Diversity compatibility patch

1 kokoelmassa, tekijä Quellix
Mp.
30 luomusta
Kuvaus
Adds resources from star wars weapon mod to the new planet types.

V2.1.1
Updated mod for 2.3 of Stellaris

V2.1
Adjusted resource spawns to be more like the original's Spawns.
Also Added Real Space 3.2 Spawns, Not Required to work.

V2.0
Spawns working correctly now.
Tibanna Gas and Kyber crystals appear on reroll
17 kommenttia
Drake2396 25.9.2020 klo 11.40 
@quellix not trying to be a bother about it but i find myself much in the same position as last we talked. the mod sorely needs an update to 2.7 so that the weapons mod can be utilized without spamming mines or space station refineries everywhere i can.
SRGKillz 23.6.2020 klo 13.54 
This needs an update. Tibanna gas doesnt spawn at all and Kyber crystals only appear on stars
Quellix  [tekijä] 10.7.2019 klo 12.45 
It sadly needs a new save to work, as it chances the deposits for planets/stars at the beginning of the game.
The Mad Demoknight 23.6.2019 klo 19.48 
Can this work on a current save? I recently got back in a new game with Planet Diversity and forgot this patch was real. I'm some good ways into the game and I didn't see a single kyber crystal. Can I install this and still continue my game?
Pronautica 12.6.2019 klo 20.40 
for some reason kyber crystals are only spawning on stars. Very strange
Drake2396 12.6.2019 klo 17.37 
@quellix thx my friend i appreciate it
Quellix  [tekijä] 12.6.2019 klo 10.54 
@Drake2396 Ive updated the mod for 2.3
Drake2396 9.6.2019 klo 8.45 
@quellix would it be possible for this mod to be updated to 2.3 as to allow usage with the latest patch. as it stands i cant use the starwars weapons due to them requiring tibanna and kyber crystals for upgrades as well as upkeep. unfortunately without this mod it becomes unfeasible to maintain a fleet of ships as the planetary mines simply dont produce enough to allow for both upkeep and upgrades within reasonable times in mid to late game fleet sizes. it takes me nearly a year and a half into the game to amass the needed materials for an upgrade to a new teir of weapon.
warmaster.dorn 6.6.2019 klo 8.44 
Hoping this works for the 2.3 version of both mods.
DisturbingLackOfFaith 19.4.2019 klo 11.07 
There seem to be way too many spawns of tibana and kyber, for some reason. Way more than any other resource.