Stellaris

Stellaris

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!Star wars Weapons - Planetary Diversity compatibility patch
   
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24 jan 2019 om 13:39
12 jun 2019 om 10:53
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!Star wars Weapons - Planetary Diversity compatibility patch

In 1 verzameling van Quellix
Mp.
30 items
Omschrijving
Adds resources from star wars weapon mod to the new planet types.

V2.1.1
Updated mod for 2.3 of Stellaris

V2.1
Adjusted resource spawns to be more like the original's Spawns.
Also Added Real Space 3.2 Spawns, Not Required to work.

V2.0
Spawns working correctly now.
Tibanna Gas and Kyber crystals appear on reroll
17 opmerkingen
Drake2396 25 sep 2020 om 11:40 
@quellix not trying to be a bother about it but i find myself much in the same position as last we talked. the mod sorely needs an update to 2.7 so that the weapons mod can be utilized without spamming mines or space station refineries everywhere i can.
SRGKillz 23 jun 2020 om 13:54 
This needs an update. Tibanna gas doesnt spawn at all and Kyber crystals only appear on stars
Quellix  [auteur] 10 jul 2019 om 12:45 
It sadly needs a new save to work, as it chances the deposits for planets/stars at the beginning of the game.
The Mad Demoknight 23 jun 2019 om 19:48 
Can this work on a current save? I recently got back in a new game with Planet Diversity and forgot this patch was real. I'm some good ways into the game and I didn't see a single kyber crystal. Can I install this and still continue my game?
Pronautica 12 jun 2019 om 20:40 
for some reason kyber crystals are only spawning on stars. Very strange
Drake2396 12 jun 2019 om 17:37 
@quellix thx my friend i appreciate it
Quellix  [auteur] 12 jun 2019 om 10:54 
@Drake2396 Ive updated the mod for 2.3
Drake2396 9 jun 2019 om 8:45 
@quellix would it be possible for this mod to be updated to 2.3 as to allow usage with the latest patch. as it stands i cant use the starwars weapons due to them requiring tibanna and kyber crystals for upgrades as well as upkeep. unfortunately without this mod it becomes unfeasible to maintain a fleet of ships as the planetary mines simply dont produce enough to allow for both upkeep and upgrades within reasonable times in mid to late game fleet sizes. it takes me nearly a year and a half into the game to amass the needed materials for an upgrade to a new teir of weapon.
warmaster.dorn 6 jun 2019 om 8:44 
Hoping this works for the 2.3 version of both mods.
DisturbingLackOfFaith 19 apr 2019 om 11:07 
There seem to be way too many spawns of tibana and kyber, for some reason. Way more than any other resource.