Stellaris
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Expanded Megastructures and Technology
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1.436 MB
18 січ. 2019 о 17:29
13 верес. о 14:43
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Expanded Megastructures and Technology

В колекціях (1) автора Tovius
Expanded Mod Collection
Предметів: 53
Опис
A mod designed to improve the desirability of megastructures, as well as add new many technologies. Please see the discussion post for a full list of features.

Main Features Include:
New and improved districts for Habitats
Better Gaia, Hive, and Machine Worlds
Cloning Vats more readily available (but nerfed without the Engineered Evolution perk)
New cloning-related origin
Create a synthetic lifeform
Improved Motes, Crystal, and Gas job techs
Zro, Dark Matter, Living Metal manufacturing techs
Improved Shroud Covenants
A long list of other new technologies

Mod Compatability
Requires UI Overhaul, Bigger Planet View, or a similar mod in order to show all districts on habitats.

Available Comp Patches
Real Space Scaling (Hard): https://steamproxy.net/sharedfiles/filedetails/?id=2374803433

Donations
[www.patreon.com]
I have recently launched a patreon[www.patreon.com] page. I have a lot of future plans for my mods, but they will rely on your support to see fruition. I'm not planning on delaying releases for non-patreons or anything like that, but my patreons will get behind the scenes looks into upcoming content. If you enjoy my mods, I hope you consider donating a little.
Популярні обговорення Переглянути всі (4)
29
12 черв. о 5:30
ЗАКРІПЛЕНО: Bug Reports
Tovius
8
4 берез. о 15:27
ЗАКРІПЛЕНО: Suggestions
Tovius
1
5 квіт. 2020 о 1:15
ЗАКРІПЛЕНО: Features
Tovius
Коментарів: 111
IlliaJ 17 серп. о 7:06 
Oh, okay then. I just saw it and didn't want to specifically play to check.
Tovius  [автор] 16 серп. о 16:35 
@IlliaJ
Shroudwalkers already have access to it.
IlliaJ 16 серп. о 7:22 
"- Regenerative Meditation, gives +20 leader lifespan, requires Vitality Boosters tech and Mind over Matter perk"

Since teachers of the Shroud don't require taking the Perk maybe that requiremnt maybe replaced with having started the Psionics tradition?
Lavie 10 трав. о 3:41 
Your build two dyson sphere edict doesn't take account of the new 'built_dyson_sphere_swarm' flag.
Tovius  [автор] 8 трав. о 22:38 
I have released the comp patch for 3.12

I have heard that the Arc Furnace and Dyson Swarm are on the weak side, so I may buff them when I come back from updating my other mods. If you have any suggestions, I would like to here them.
Tovius  [автор] 23 квіт. о 15:24 
Also, next time please report bugs in the bug report thread.
Tovius  [автор] 23 квіт. о 15:23 
Make sure you have installed the required sub mod.
0zzymandeus 23 квіт. о 12:31 
Just to clarify, I built a clone vat on a newly colonised planet but couldn't seem to select the clone army pops (the founders of the colony) to grow.

I have a lot of mods, so I wouldn't be surprised if the problem can't be replicate don your end.

Either way, thank you for your time and sorry for bothering you!
0zzymandeus 23 квіт. о 12:27 
SOrry to bug you, but I'm seeing that while the normal clone vats can be used to expand your Clone Army pops, it seems to be a bit confusing. Do you still require an ancient clone vat on a planet to allow for the Clone Army pops to grow?
Tovius  [автор] 26 листоп. 2023 о 9:29 
They are showing up on my end. I would check for a mod conflict/

Please post any further inquiries you have in this matter in the bug report thread and not here.