Call of Duty: Black Ops III

Call of Duty: Black Ops III

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The Last Unity
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4.679 GB
18/jan./2019 às 5:57
6/fev./2020 às 4:35
9 notas de atualização ( ver )

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The Last Unity

Em 1 coleção de AlfaTheseus
Full Circle: A Custom Zombies Collection
5 itens
Descrição

The Last Unity

*Volumetric Lighting recommended

(Remember: you can use "/map_restart" in the Console to restart the map in a different spawn location with a different time of day)

"The Last Unity" is the conclusion to my Black Ops III Zombies Map Collection. The map is a direct continuation of the previous " The Damned of the Moor ", where escaping the Moors via teleporter has separated the 4 characters amongst a large countryside town in 1940s England.

"The Last Unity" features 4 opposite Spawn Areas where each player is separated from one-and-other, and must work towards re-uniting at the centre of the map - a bridge crossing a river, which splits the map into 2. Playing "The Last Unity" in Solo means that the player is given 1 of 4 different Spawn Areas, giving different environments and themes to the level upon Restarting. The play-spaces of "The Last Unity" are diverse, ranging from the familiar settings of my previous maps such as streets and construction, to new environments including forests and worn-down, abandoned buildings.

Re-playability has been a large focus with "The Last Unity", which is why the map feels like a different experience every time you restart – featuring varying spawn locations and times of day. Much like my previous map " The Damned of the Moor ", I wanted to maintain the vanilla Treyarch feeling of this map whilst still having a variety of custom and enjoyable content - in addition to trying to maintain stability of the experience by limiting the amount of custom scripts and features.

Please be sure to leave any feedback/bug reports in the Comments/Discussions sections!

General Features Overview:

-NEW: Buyable Ending
-4 Unique and fair Spawns Locations (Same Zombie Spawns, Weapons, and number of Perk Locations)
-Different experience every time you play - with changing spawns, times of day, and perk locations
-Large Map
-Ray Gun Buff; you can now Double Pack-A-Punch the Ray Gun (Try Fireworks!)
-Increased amount of Easter Eggs varying in sizes and complexity
-All 9 current Treyarch perks, with means to obtain them all
-Buildable Shield
-A mixture of larger, open spaces for Training - and tighter environments to add to the difficulty
-A handful of Custom Weapons

Credits (Please let me know if I have missed any)

-Treyarch
- AlfaTheseus
-DTZxPorter
-NateSmithZombies
-Frost Iceforge
-Erthrock
-ZombieKid164
-Symbo
-TheSkyeLord
-Aszry
-JBird632
-Collie
-Madgaz
-CraftDAnimations
-Uptownpapi25
-xSanchez78
-HitmanVere
-ApexModder
-MakeCents
Discussões populares Ver todos (3)
10
23/out./2020 às 5:48
EE Steps
callofdutyrepo
3
27/out./2020 às 0:24
AFIXADO: Official Map Guide
AlfaTheseus
2
30/mar./2019 às 13:16
Read me (if you wish)
AlfaTheseus
111 comentário(s)
KingSolrac 8 de fev. às 20:00 
good map but there is nothign to do besides buyabnle and some extraa perks
卡齊亞 3 de jan. às 11:45 
9/10 great map by the legend AlfaTheseus!!
AlfaTheseus  [autor(a)] 27/nov./2023 às 1:43 
this is as good as it gets
Dua Lupa 26/nov./2023 às 15:10 
boooring map :steamthumbsdown:
AlfaTheseus  [autor(a)] 5/ago./2023 às 23:27 
most constructive feedback workshop comment of all time
Yur_Really_Salty 5/ago./2023 às 19:37 
DO NOT PLAY THIS MAP ITS ASS
Pixxelz96 27/mai./2023 às 3:16 
my only problem with this map is that I couldn't buy ammo off the wall. PaP'd KN and it took 4500 points but didn't refill my ammo.
AlfaTheseus  [autor(a)] 14/mar./2023 às 5:03 
idk
nath 14/mar./2023 às 4:31 
where in the fuck is the power switch
jose1906 25/set./2022 às 23:29 
Liked the map especially how every one starts at different points on the map
Here's some Gameplay did a few on the small EE https://youtu.be/qPq-TYOn_-g