Arma 3
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Namalsk CUP Replace (Rail Patch)
   
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Data Type: Mod
Mod Type: Structure, Terrain
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43.251 KB
7. Jan. 2019 um 21:29
20. Apr. 2019 um 17:20
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Namalsk CUP Replace (Rail Patch)

Beschreibung
Namalsk A3 - CUP Terrains Core cross replacement patch that solves a number of problems:
-> THE FIRST AND THE MAJOR - AIs are now able to cross railroad on Namalsk because rail objects got replaced by ones from CUP Terrains Core
- 2 barrack models at Namalsk had flickering doors around and triangular artifacts - also replaced with the CUP objects
- Incorporates good Namalsk JBAD open Arma1 objects to the CUP Terrains repository. This means Sahrani and CWA islands such as Kolgujev are getting more open buildings.


Requires:
- CUP Terrains Core
- Namalsk A3

Credits:
This addon is a Namalsk version of DirtySanchez's Search and Replace script from Open Chernarus Project so much of a credit goes to him.
The script was infused by p3d-to-class replacement code by davidoss
11 Kommentare
amartyn  [Autor] 18. Juni 2022 um 8:11 
@elpedrochicoraulalfonsotejada, It's "Namalsk A3" by Exile mod team (you can download it separately on the Internet), which is an Arma 3 port of the original Namalsk v1.5 by Sumrak
elpedrochicoraulalfonsotejada 17. Juni 2022 um 7:33 
Whats the map in the first image?
Wetzer 4. Jan. 2021 um 2:43 
Hi, i had some question about the used technology :)
amartyn  [Autor] 12. Juni 2020 um 13:43 
@ミリタリーポテト Achef, sorry for getting back late. My Mod does not include modules from A2. To give you some background: it is becoming hard to find a subscribe link for Namalsk A3. Original files of it have always been encrypted (obfuscated PBO), but the problem is that updated Arma 3 engine returns an error scanning the models cfg, making the Namalsk A3 de facto obsolete. It would be great to fix if it was possible to unpack the files. Long life for the author. Use Livonia instead - it inherited a lot of STALKER spirit :-)
AchefCh 16. Feb. 2020 um 2:54 
Quick question, does it include the modules from A2 namalsk? (Blowout/EVR Storm specially) or just plain map?
amartyn  [Autor] 20. Apr. 2019 um 17:21 
Thank you for pointing out, Tortuosit! There was a prefix error - now fixed
Ferien auf dem Innenhof 9. Apr. 2019 um 8:49 
OK, it does not find the fn_init.sqf, is it not allowed to move the mod out of the workshop context? I symlinked the workshop folder, so your mod effectively resides in "Arma3dir\@NamalskA3_CUP_Replace\"
Ferien auf dem Innenhof 9. Apr. 2019 um 8:45 
Is it still working? I am receiving a missing file error (will have to look again, which) - missing file inside your mods pbo.
Axon 7. März 2019 um 21:18 
Thats amaizing! Thank You!
amartyn  [Autor] 28. Feb. 2019 um 20:59 
Thank you, von Graf! I have just uploaded the optimized code - now it should not slow down the maps loading