Garry's Mod

Garry's Mod

184 avaliações
Okegom - Macarona [PM & NPC]
   
Premiar
+ favoritos
Nos favoritos
- favoritos
Content Type: Addon
Addon Type: Model
Addon Tags: Cartoon, Fun
Tamanho
Publicado em
1.926 MB
5/jan./2019 às 15:19
1 nota de atualização ( ver )

Inscreva-se para baixar
Okegom - Macarona [PM & NPC]

Descrição
This model was requested by Zipperhead
DISCLAIMER: Requested models do not determine the direction I am heading in with my ports.
--Features--
• Ragdoll
• NPC
• Props (hat,shoes, etc.)
• Playermodel (with blinking animation)
• Custom viewmodel
• Bodygroups
• Faceposing
• Eyeposing (via faceposer)
• Fingerposing
• Jigglebones
• Hitboxes for TTT
• Shaders to the materials to make it look like anime stylish
• Custom Taunt Support
• Jiggles clipping trough the model
---------------------------------------------------------------------------------------------------------------------------------
CREDITS:
Me for turning it to playermodel.
AoiSM98nee [www.deviantart.com] for making the model and rest of that stuff.
17 comentário(s)
Catherine Earnshaw 13/jun./2019 às 18:47 
i second wadanohara

or kcalb perhaps
*creative username* 27/mai./2019 às 2:18 
this is great with the impaler SWEP. because its anime.
Vill 17/abr./2019 às 5:11 
HOLY FUCKING SHIT FINALLY AN OKEGOM MODELQWELRKWEÖÇRQWEMKLRNQWEKLRÖÇQWE RMQWERWE
|| V || 11/jan./2019 às 9:09 
И у любви нашей села, Macarona! Оооооооооооо, Macarona!
Siluva 10/jan./2019 às 10:46 
And for that one weeb, there is always that one hater using this word wrongly.
Here goes the circle of life~
Negan 9/jan./2019 às 16:37 
For every game that allows add-ons, there's always that one weeb
Ohmyori 9/jan./2019 às 9:22 
To those who are getting in the way of content creators: Several people were infracted/banned already regarding this issue. Be that smart person and stay away from the addons you don't like.
Nokhuk Loner 8/jan./2019 às 20:11 
Greatjob!
Can you made wadda? :steamhappy:
Pacagma  [autor(a)] 8/jan./2019 às 4:27 
No
n3wtyp3★ 8/jan./2019 às 4:06 
Have you tried using cel shading?