Don't Starve Together

Don't Starve Together

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ActionQueue Reborn
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32.666 KB
30 Dec, 2018 @ 7:53am
2 Feb, 2020 @ 6:46pm
50 Change Notes ( view )

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ActionQueue Reborn

Description
This version of Action Queue has been completely rewritten with a focus on fixing all the underlying issues with the previous versions, optimizing and minimizing any performance impact, along with adding several new features. Action Queue DST ported by xiaoXzzz has been a great addition to my collection of mods, and it was only after using it for more than a year, that I decided I wanted to undertake fixing the few issues it had.

The original Action Queue for Don't Starve by simplex, which was created in 2014, is an amazing mod that still sees much use in its various versions.

Usage
  • Shift + click on entities as you normally would to add them to the action queue
  • Shift + double-click on an entity to select all entities of the same prefab in a configurable range
  • Shift + drag-click a rectangle to select entities within a selection box
  • Shift + drag-rightclick with a deployable item in your cursor to place it within the bounded area
  • Shift + drag-rightclick with a tool equipped to focus the actions performed by that tool
  • Shift + rightclick with a mini-sign in your cursor to place it directly on a chest
  • Shift + click on a crafting recipe to continuously craft that item
  • Press C to craft the last completed recipe (includes structures)
  • Shift + C to continuously craft the last crafted item (doesn't include structures)
  • Press any movement, primary, secondary, attack, or action key to cancel (or pause) the queue
  • Press F3 to display a turf grid that may help you with aligning your placements
  • Press F4 to toggle auto-collect which is triggered by certain actions
  • Press F5 to toggle endless deploy mode, ignores selection height to deploy all available items
Config Options
  • ActionQueue key with an extensive keylist
  • Always clear queue
    (if false, use action key(spacebar) to clear selected targets)
  • Selection color with 10 colors to choose from
  • Selection opacity
  • Double click speed
  • Double click range
  • Turf grid toggle key
  • Turf grid radius
  • Turf grid color
  • Option to always deploy on the wall / turf grid
  • Auto-collect toggle key
  • Enable auto-collect by default
  • Endless deploy toggle key
  • Enable endless deploy by default
  • Craft last recipe key
  • Tooth-trap spacing
New Features
  • Ability to add entities to the selection queue during a deployment action
  • Auto-collect can be toggled in game as needed
  • Configurable deploy spacing for tooth traps
  • Caches your last completed recipe to be re-called with a single key press (default C)
  • Craft last recipe repeatedly with ActionQueue key + last recipe key (shift + C)
  • Draw added to the action list
  • Deploy now goes up and down rows instead of always returning to the horizontal start position
  • Deployment of items by dropping them on the wall grid
  • Eat added to the action list
  • Feedplayer added to the action list
  • Grabs the next stack of items of the same type from your inventory for active item actions
  • Heal player added to the action list
  • Minisigns are now easily placeable on chests
  • Pick action will never target evil flowers
  • Pickup action will never target any active trap
  • Pitchfork actions, digging and placing turf
  • Repeat crafting is faster (timer based)
  • Tool filtering, which was a feature of the original mod
  • Unwrap added to the action list
  • Waits for a broken tool to re-equip without canceling the queue
Fixes
  • ActionQueue should never be canceled by using chat, map, or alt-tabbing anymore
  • ActionQueue now cancels properly if you are moving when you release a mouse button during a selection
  • Fixed incompatibility with Woodie beaver mode
  • Deployment is only triggered if the selection queue is empty
  • Give action now works properly with mushroom planters
  • Selection will not begin if your first click is on a HUD entity
  • Significantly improved how actions are applied to their targets
  • Switched to using control handlers for leftclick and rightclick, which means the mod follows rebinds in the games settings menu for primary and secondary keys

Don't Starve version
ActionQueue Reborn by myxal

Translations

此版本的 Action Queue 是完全重寫,著重在修復前版本所有的潛在問題,優化並最小化對於性能的影響,並添加幾個新功能。
xiaoXzzz 移轉 DST 版的 Action Queue 作為我的模組收藏,而在使用超過一年後,我決定要解決他的一些問題。

2014 年,DST 上原始版本的 Action Queuesimplex 所寫,經過非常多的改版仍歷久不衰,是一個令人驚艷的模組。

完整敘述翻譯 (繁體中文)[pastebin.com] cheewind

Big thanks to co.op for his help testing and suggesting new features
Popular Discussions View All (17)
1
21 Jun, 2023 @ 10:56pm
Wortox using shift to select entities will waste my Soul Echo 沃托克斯拥有灵魂回声时选择所有相同实体会直接用掉灵魂回声返回先前的位置
Hawk
2
28 Apr, 2022 @ 8:10am
Error Mod Ejecutation / Exit Game
Glitcen
4
24 Nov, 2022 @ 2:22pm
ActionQueue Allowed Actions
nope
667 Comments
嘟嘟大魔王 17 Apr @ 8:05pm 
good
Aphexamine 8 Apr @ 7:29pm 
steamdeck and controller compatibility would be awesome.
kotogrof 4 Apr @ 7:00am 
mod kryt
Attack 20 Feb @ 9:46pm 
dude.. this mod works perfectly fine
stop advertising your shitty version on here
you're all level 0... we can tell you're alts...
LeFishe 19 Feb @ 11:02am 
mega
Danil20431 23 Jan @ 8:23pm 
"Press F4 to toggle auto-collect which is triggered by certain actions" - which certain actions?
Refiel 25 Dec, 2023 @ 9:45am 
co to dodaje bo ja nie rozumieć dzk dzjala
person 10 Dec, 2023 @ 2:15pm 
unrelated, when i press R (my 'primary action' keybind) while typing in chat, it closes the chat.
WindFly 6 Dec, 2023 @ 7:53am 
This version is outdated, try the ActionQueue RB3
Kaori 21 Nov, 2023 @ 5:56am 
why no working? :(