Killing Floor 2

Killing Floor 2

111 voti
KF-Alicia_Madness_Returns_The_House_of_Dolls
   
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Maps and Mods: Maps
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492.298 MB
13 dic 2018, ore 11:41
15 mar 2020, ore 7:33
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KF-Alicia_Madness_Returns_The_House_of_Dolls

Descrizione
KF-Alicia_Madness_Returns_The_House_of_Dolls
Set in the game Alice Madness Returns in the chapter of the doll house


- 32 players spawn.

- Added endless mode.

- Collectables.

- During the round it is advisable to approach the buyer to have time to buy.

- Only some surfaces indicate the road or a danger but not all, beware of the dangers!!!



Thanks:

Frostbite * for helping to solve problems and improve performance.


- The music at the end of the game has been eliminated.

Credits:

To the creators of the Game Alice Madness Returns.
54 commenti
manolito  [autore] 21 mar 2020, ore 11:37 
Windows10

hello, thanks for your comment, I don't know what the cause may be, maybe the custom server settings make the map break, regarding the death of the player, there is a special volume so that it dies when it touches the ground while playing on the outside, I don't know if you mean that area.

regards
Windows11 21 mar 2020, ore 9:39 
Doesn't die when player fall to the ground on custom server and often server crashes :Sadclot:
manolito  [autore] 30 gen 2020, ore 1:44 
Jo̅eHăn|GameOn

I'm glad you found a way to play it, I have an update almost ready but for lack of time I can't finish it, I hope one day I can do it.

Cheers
manolito  [autore] 29 gen 2020, ore 14:16 
Jo̅eHăn|GameOn

Hi, I don't know the reason for blocking your game, but I tried it and it doesn't do that, at least on my PC
MrRogersBestNeighbor 12 lug 2019, ore 3:22 
Sounds good (the letter/portal idea)!
And no problem. This is a map I've wanted to play on my server a lot more, but zeds getting stuck just kills the server.
manolito  [autore] 11 lug 2019, ore 5:48 
Edgesaurus Rex-Lord:

Hello thank you for your comments, I have not had much time ins that something fix but not all.

Regarding the direction of the portals, the houses have letters in the posts and that is what I wanted to put in the portal to indicate where it sends you.
MrRogersBestNeighbor 10 lug 2019, ore 17:53 
To Agarillobob and anyone else who doesn't understand this map, the wooden bridges are ALWAYS at the end of the glass-like bridges and you don't have to stop and wait for them. You can walk seamlessly without waiting for them and worrying you'll fall off. They always pop up under your feet the second you're about to step off the glass-like bridges.

The pathing definitely needs fixes (though maybe they're fixed now? Haven't played it in a while, will probably check it again).
One other improvement the map could use is some sort of sign or indication of where the portals go, like a sign or toy next to the portal. Like you could have a simple blue square above a portal signifying it takes you to the blue house. Or a toy above or next to the portal signifying it takes you to the house with the toys/blocks. Something like that.
I ran through it and memorized where each portal goes, but obviously for new players the portals will be very confusing.
manolito  [autore] 13 giu 2019, ore 9:59 
Adeptus Ralamiusus:

Thank you for your comments, I love that you like the map, it is prepared for 32 players, I would also like to one day see it with so many players at once :zombie_metal::zombie_metal:
Ω Skyrim Spriggan Ω 12 giu 2019, ore 11:55 
sure the map is huge but i find thats one of its charms. o.o
didn't bother me so much running to the final few confused zeds.
i wouldn't consider it bad because of that simply special.
.
I wonder what itd be like with a full server of players spread out. :)
manolito  [autore] 11 giu 2019, ore 5:47 
Agarillobob:

Hello, unfortunately I do not have so much time for the moment, even so I know the traffic jams and fix them when I can.

With respect to the roads, by the original form of the map that is without retrocedre option, teleports were placed in each different area that allow to retreat if the player wants to do so.

With the camp sites there are sure to be some, the map is very big, but also in the hand of the player the way you want to enjoy the map.