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hello, thanks for your comment, I don't know what the cause may be, maybe the custom server settings make the map break, regarding the death of the player, there is a special volume so that it dies when it touches the ground while playing on the outside, I don't know if you mean that area.
regards
I'm glad you found a way to play it, I have an update almost ready but for lack of time I can't finish it, I hope one day I can do it.
Cheers
Hi, I don't know the reason for blocking your game, but I tried it and it doesn't do that, at least on my PC
And no problem. This is a map I've wanted to play on my server a lot more, but zeds getting stuck just kills the server.
Hello thank you for your comments, I have not had much time ins that something fix but not all.
Regarding the direction of the portals, the houses have letters in the posts and that is what I wanted to put in the portal to indicate where it sends you.
The pathing definitely needs fixes (though maybe they're fixed now? Haven't played it in a while, will probably check it again).
One other improvement the map could use is some sort of sign or indication of where the portals go, like a sign or toy next to the portal. Like you could have a simple blue square above a portal signifying it takes you to the blue house. Or a toy above or next to the portal signifying it takes you to the house with the toys/blocks. Something like that.
I ran through it and memorized where each portal goes, but obviously for new players the portals will be very confusing.
Thank you for your comments, I love that you like the map, it is prepared for 32 players, I would also like to one day see it with so many players at once
didn't bother me so much running to the final few confused zeds.
i wouldn't consider it bad because of that simply special.
.
I wonder what itd be like with a full server of players spread out. :)
Hello, unfortunately I do not have so much time for the moment, even so I know the traffic jams and fix them when I can.
With respect to the roads, by the original form of the map that is without retrocedre option, teleports were placed in each different area that allow to retreat if the player wants to do so.
With the camp sites there are sure to be some, the map is very big, but also in the hand of the player the way you want to enjoy the map.