Killing Floor 2

Killing Floor 2

119 évaluations
KF1 TheForestHouse
   
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Maps and Mods: Maps, Survival
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277.956 MB
15 nov. 2018 à 12h22
15 nov. 2018 à 14h07
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KF1 TheForestHouse

Description
Welcome to KF1 TheForestHouse
HOW LONG CAN YOU SURVIVE?

KF1 TheForestHouse is a a full port on the custom map KF-TheForestHouse by "Ferenos" for Killing Floor 1. This port is done to achieve the most accurate 1:1 scale, detail, ligthing, ai pathing behavior and polish look possible.

This map includes full environment character dialogues, dosh objectives, classic KF1 trader teleportation, and awesome general use and rain shaders done by your local modder "Kill Master" same guy who made all those other awesome KF1 ports.


Here is a warning list you should be aware of:
-This is a seriously small map, that's the charm of it.
-You WILL get cornered, I guarantee it!, so playing with other players is recommended unless you think you got the skills?.
-You cannot explore the forest, you are forever locked in this house.
-Map is not setup for VS Survival, play at your own risk.
-1 known bug that could've not been resolved is the back door not displaying it's health (welder will show health), only the front works.

Check out Ferenos original KF1 TheForestHouse map here:
https://steamproxy.net/sharedfiles/filedetails/?id=185006911

Thanks for visiting and downloading the map, hope you enjoy it.
For any bugs please report them and I will evaluate them for a fix. Thanks!
16 commentaires
MixMakMax  [créateur] 31 mars 2021 à 16h46 
I see the trader stuck bug. I will inspect the file for a fix.
Windows11 31 mars 2021 à 16h28 
There is a bug that trapped in the trader.
I think the cause of that problems, door closes direction is inside the trader.
It maybe trapped after the telerport trigger ends.
Kranot 11 avr. 2019 à 12h31 
Great map. High quality and good design.
We are hosting this at the Horzine Simulation Division Server in our selection of high quality custommaps!
IP: 5.9.22.30
Vermillion 14 févr. 2019 à 5h27 
the rain is too laggy
Cosmic Gamer 14 févr. 2019 à 3h22 
So dark, can't see shit on this map.
domingothegamer 21 nov. 2018 à 14h34 
Good port MixMakMax! :Clot:
Sparklix 20 nov. 2018 à 5h13 
Maps of Ferenos. Now in KF2!
Vermillion 18 nov. 2018 à 16h56 
too small. its bad map
MixMakMax  [créateur] 18 nov. 2018 à 16h55 
@Pickel Surprise I got your feedback and seem to uderstand what you mean by it, I think it that it would be a great addition to have a set of small zeds to chew through the doors at all times, it adds another level of tension from zeds trying to make their way in. I will definetly try to find a solution, as I do belive there will be some conflitcs.
Pickel Surprise 18 nov. 2018 à 16h15 
I just played a round on this map, and while most of it seemed to work, the zeds barely attacked the doors, if at all. Most of them would walk up to one of the two doors after they spawned, but then they'd simply walk away and go up to the roof. Some zeds would attack a door one time before leaving, but they only continued to attack if I was standing directly behind the door. This seemed to be the case for both doors.