Killing Floor 2

Killing Floor 2

85 oy
KF-TheLibrary
   
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250.687 MB
10 Kas 2018 @ 10:09
2 Eki 2019 @ 10:20
10 Değişiklik Notu ( görüntüle )

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KF-TheLibrary

Açıklama
Step into the cold mountains of The Library, A place of science and history well... at-least it used to be. The staff of the library always had to face the problems that came with the extreme cold and the wildlife that lurks around looking for prey. As a result a greenhouse and many research bunkers were placed by yours truly Horzine corporation. But things didn't get any better at all ... far from it.

Well what are you waiting for a good read? Time to make history!

GameModes Supported:
-Survival
-Endless
-VS Survival
-Objective mode

This is a rework of KF-TheLibrary see the Change Notes for all the changes made.

Prefer the older version? You can find it here: KF-TheLibrary_2018
31 Yorum
MrRogersBestNeighbor 20 Eki 2019 @ 18:38 
Yeah, it only doesn't show for objective mode solo. Shows up for all other modes. I figured it was probably some bug. Hopefully it gets resolved soon!
At least it shows up on servers. I can always play it on one of my servers.
Arnie  [yaratıcı] 14 Eki 2019 @ 11:02 
@MrRBN, hi could you explain in more detail when exactly it doesn't show in solo? since if i look in solo it shows up normally in all the tests i am doing, the only part it won't show is in obj mode but that is pretty much out of my control.
MrRogersBestNeighbor 14 Eki 2019 @ 10:46 
So for some reason this map shows up in the map cycle for my server and it works fine, but won't show up in my solo maps...
Arnie  [yaratıcı] 2 Eki 2019 @ 10:21 
@Pокегмап (• _•) Added the ini file to the map.
Pokerman 2 Eki 2019 @ 7:32 
Need KFWorkshopMapSummary.ini to make it showing in the vote menu when the game mode is Objective.
Sraigius 3 Tem 2019 @ 1:27 
Tested the latest version, trader pod welding detection and spawnrate feels good now!

And I agree with sidewinger fang, cut down a little bit on ammunition pickups, so that ammunition pickup quantity can be somewhat on par with regular survival gamemode of same difficulties (could be a little bit higher than on regular survival, since zeds come at you with no limits).

But other than that, the map is good! :Batcat:
Sidewinder Fang 3 Tem 2019 @ 1:21 
The spawn rate seems to be more normal now, can't comment on the trader pod since it hasn't come up yet with the new reduced objectives. I did notice something else though.

The amount of ammo drops seems rather generous, for reference I tend to play on hard on objective mode and I was regularly finishing waves with my weapons on full or nearly full ammo.
Arnie  [yaratıcı] 2 Tem 2019 @ 22:34 
Small hotfix for spawn rate on objective mode is out.
Arnie  [yaratıcı] 2 Tem 2019 @ 20:22 
@SideWinder Fang, thats an oversight, in BETA or preview i have tested the map out with the adjusted Spawnrate and it was way too agressive, i assume after the official release TWI must have changed the spawn behaviors on obj mode perhaps, ill look into it if i can make it more balanced.